Summary: I am not sure if it was the game or just the seller. The files downloaded just fine but then I could never get the game to install or work. I did play the demo a lot and loved it, but have no experience on the full game's experience.
Summary: OK, I'll start on a positive note. The 4th instalment of SWAT uses the Unreal Tournament 2004 engine, which provides fantastic graphical and audio effects. The textures and scripted animations (for example, cockroaches) are excellent. Now the negative: the game itself is lacklustre and offers nothing new over SWAT 3. In fact, SWAT 3 was better in some AI respects... read on..
Summary: I am not an avid gamer but more of a once-in-a-while type of gamer. Well, SWAT 4 had some cool features I hadn't seen in other games: 1. You can see through your teammates eyes through a small picture-in-picture window. 2. It is a first-person game where you have to take your time moving around and being careful (adds tension). Now I played this on a decent rig, and if you told me about the game beforehand in detail, it would have sounded really cool.
Summary: The game is the best of series, but really need to improve de A.I. Sometimes it really pisses off the DUMB things that your team do without your command putting in risk all mission. Another thing that irritates is the "UNAUTHORIZED USE OF FORCE" penalty. Even swat being a organization that SAVES and do not TAKE lives,if you order a suspect to surrender and he run away...you CAN'T SHOOT ? this is ridiculous.
Summary: If you are going to release a game that requires me to put the CD in the computer to play it, then package the CDs in something other then this flimsy paper packaging. I wish someone would use their heads for a change. Why is it that I can buy a ten dollar audio CD from the local music store and they won't short change me with this sort of cheap packaging garbage? That audio CD will come with a plastic CD case that will protect it.
Summary: Graphics is good but the AI and the gameplay needs a little comment. 1st , we always get penalized if we saw a suspect and did not have them disarm without usind deadly force ! And a lot of time you see a suspect with guns and you have to shout several time for him to obey your orders ! but the split second he don;t he get you wounded ! very annoying. The sniper control is a joke !
Summary: After waiting nearly 5 years for what many strategic shooter and CO-OP fans considered the best game ever, SWAT 4 has been a disappointment for most of them. Admittedly, SWAT 4 had some big shoes to fill, following up on a game that still, after so many years, could stand up to most of the new releases. Its replay value was nearly infinite, and friendly and enemy AI have yet to be matched. SWAT 4 has one main improvement, and those are the graphics.
Summary: After loving to play SWAT 3, I was looking very forward to SWAT 4. I hoped for mind-blowing graphics, numerous weapons and a overall great game. Get ready for disappointment. First of all, the game has NO story. The bad guy you apprehend in one mission (complete with his history and criminal affiliations) you never hear anymore. Why even give me a history, just tell me to go in the building and handcuff everybody and if they pull a gun, shoot them.
Summary: I've played SWAT 3 TGOTY....seems ok, where you can control 2 elements of 5 man team...... the thing that is lacking is the deployment of sniper teams.... I mean, heck, at least the old game Police Quest : SWAT allows you to choose the part of either sniper or element leader career path. With the option of being a SWAT sniper would be great. That means, you can watch the element move in dynamic or stealth from high grounds.