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Supreme-commander.368044
8.0 out of 10

Supreme Commander

In the 37th Century, you are the Supreme Commanderof three races Read more

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Reviews and Problems with Supreme Commander

Showing 1-10 of 26
Overall 8
7.5

A Beastly Mix Of Strategy And Action

Game Informer
8 August 2013
  • Conclusion: Concept: Take Divinity’s generic fantasy landscape, strip away its RPG features, and lay down some basic RTS gameplay Graphics: Character models looks great when you’re walking around your ship talking to your crew, but Dragon Commander loses a lot of fidelity when you jump into battle Sound: Dragon Commander’s voice work is generally pretty solid, and the game’s effects help these otherwise routine battles come to life Playability: Bouncing between traditional RTS...
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Overall 7
7.0

Commander

Gamezebo
5 January 2011
  • Summary: Deploy various defenses to protect planets from asteroids in this tower defense game.
  • Pros: Quirky graphics, music and humor. Fun throwbacks to old-school gaming. Simple concept, but fast-paced and high-pressure strategy.
  • Cons: A bit disorienting; menus and tutorial could’ve been a bit more straight-forward and user-friendly. Somewhat short. Can only place mercenaries in certain spots.
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Overall 8
8.0

Test Supreme Commander

Generation NT
22 September 2007
  • Conclusion: Afin de parachever cette épique aventure, Chris Taylor s’est attaché les services du grand Jeremy Soule. Sortant de son domaine de prédilection à savoir les bandes originales de RPG/MMORPG, le maître d’œuvre s’en sort majestueusement bien et nous procure une fond sonore des plus épiques qui soit. Véritable bombe dans le monde des RTS, Supreme Commander a longtemps défrayé la chronique, et ce à juste titre.
  • Pros: L?échelle de jeu, Durée de vie presque infinie (en multi), Excellents graphismes, Univers sonore travaillé, Grande ergonomie, Enorme profondeur de jeu, Exploite les processeurs multi-c?urs
  • Cons: Nécessite une bonne config, Mode solo relativement court, Quelques incohérences dans l?IA, Scénario des plus basiques, Rythme moins soutenu, Pauvreté de la mise en scène
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Overall 8
8.0
Performance 7
7.0
Gameplay 8
8.2
Multiplayer 8
8.2
Appearance 8
8.4
Singleplayer 8
7.7

Supreme Commander Review

New Game Network
5 June 2007
  • Summary: Supreme Commander is a great strategy game on a very massive scale.
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Overall 8
8.0
Design 8
8.0
Gameplay 9
9.0
Graphics 9
9.0
Sound 6
6.0

Expert Review

Game Freaks 365
16 April 2007
  • Excerpt: PC gamers have been at no loss of RTS games over the past few years, with some great new franchises out there including Star Wars Empire at War, Battle for Middle Earth, Codename Panzers, etc. Many gamers are content with these types of games, but some gamers (and some developers) want something much bigger. Supreme Commander is just that, the biggest, most scalable RTS to be released in the last many years, if ever.
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Overall 9
8.5

Expert Review

TheStar.com
4 April 2007
  • Excerpt: People who know real-time strategy games have been licking their chops in anticipation of Supreme Commander, the latest project from one of the genre's supreme gurus, Chris Taylor, for a long time.
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Overall 9
8.5

Supreme Commander

Evergeek
4 April 2007
  • Excerpt: People who know real-time strategy games have been licking their chops in anticipation of Supreme Commander, the latest project from one of the genre's supreme gurus, Chris Taylor, for a long time.
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Overall 8
8.0
Gameplay 9
9.0
Graphics 7
7.0
Sound 8
8.0
Multiplayer 8
8.0

Supreme Commander

GamersHell.com
3 April 2007
  • Excerpt: Aren't do-overs great? You know, when you can take a second swipe at something that wasn't quite perfect the first time around. Now, Chris Taylor's Total Annihilation was hardly a failure when it debuted a decade ago. It was one of the most influential real-time strategy games ever made, and thanks to thousands of mods and user-created maps, the game still commands a loyal following.
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Overall 8
8.2

Supreme Commander

Game Over Online
26 March 2007
  • Excerpt: The name Total Annihilation probably means nothing to gamers who aren't in their 20s and 30s, but back in late '90s, it was one of the most important real-time strategy games in existence. Aside from being one of the first in 3D, it also allowed gamers to easily create their own units and share them with others – something still being done to this day. Sadly, this is the major feature missing from its spiritual sequel, Gas Powered Games' Supreme Commander (SupCom) .
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Overall 7
6.7

Supreme Commander

PC Authority
22 October 2007
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