Reviews and Problems with Super Monday Night Combat
Showing 1-4 of 4
17 August 2012
Summary: Positive: Team Fortress 2 hats (I think this is the only reason why somebody plays it). Negative: Its very unbalanced. Matchmaking is terrible. No chance to replace leavers. This game have too big updates, its download at least 1,5 GB per week, they say its due to engine, but this is a lie, they...
Summary: Don't bother with SMNC unless you enjoy submitting yourself to loads of frustration. Despite the great premise everything about this game is frustrating and terrible. The matchmaking system is horrible. By appearance it randomly throws anyone in a match together.
Summary: They did terrible changes. It is like Moba with tower defense. Sound good right? It's just that the implementation is bad. The pace is slow, the weapons are slow. The game just drags on and on in this monotous and boring pace. It is free to play so you might check it out.
Summary: Alright. Imagine the original MNC: A nice, casual blend of third person shooting and tower defense mechanics. Now imagine they lowered the amount of damage you do, increased the health of everything, and made turret positioning and upgrading preset. No tower defense for us.