Summary: Core game mechanics like shooting, jumping, rolling don't work at all or consistently. Hell, some spells actually propel you further based on ping and framerate. If you shoot a low RoF weapon, there's a high chance it will jam and fire off thin air.
Summary: This game is the equivalent of castrating yourself fifty times. The game is buggy, the matchmaking doesn't work, and the community it has is nonexistent. There's a huge disparity of skill caused by the lack of players and the amount of experience the experienced players have. Why is this a problem?
Summary: Positive: Team Fortress 2 hats (I think this is the only reason why somebody plays it). Negative: Its very unbalanced. Matchmaking is terrible. No chance to replace leavers. This game have too big updates, its download at least 1,5 GB per week, they say its due to engine, but this is a lie, they...
Summary: A game that seems to be designed with the baffling intent of completely and utterly repelling anyone who might consider picking it up. The tutorial--if you could even possibly consider it that--is so incredibly unhelpful that they probably shouldn't have even bothered.
Summary: First off, I played the original MNC, and I liked it even though it had flaws. With that said, this game is a total downgrade and simply because it's an F2P. Let's start from the beginning: as a f2p, you have a limited choice of Pros from time to time (They change the rotations, but not sure how it...
Summary: Don't bother with SMNC unless you enjoy submitting yourself to loads of frustration. Despite the great premise everything about this game is frustrating and terrible. The matchmaking system is horrible. By appearance it randomly throws anyone in a match together.
Summary: They did terrible changes. It is like Moba with tower defense. Sound good right? It's just that the implementation is bad. The pace is slow, the weapons are slow. The game just drags on and on in this monotous and boring pace. It is free to play so you might check it out.
Summary: Alright. Imagine the original MNC: A nice, casual blend of third person shooting and tower defense mechanics. Now imagine they lowered the amount of damage you do, increased the health of everything, and made turret positioning and upgrading preset. No tower defense for us.