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Stronghold.3263198
7.2 out of 10

Stronghold

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Reviews and Problems with Stronghold

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Stronghold HD

Hooked Gamers
12 November 2012
  • Conclusion: Judging the game as a modern day release would be folly. It cannot stand up against recent strategy titles (few as there may be) and it does not have to. I have to look at the value that the HD version offers over its original and the pricing as well. It has to be said that Stronghold HD ’s interface is detrimental to the overall experience. It has not aged gracefully and is more of a hindrance than a useful tool. Gameplay on the other hand, did age gracefully.
  • Pros: Whopping new screen resolutions will make you feel more in control. Eleven years after release, Stronghold is still a captivating game.
  • Cons: The aging interface should have been updated. HD only means higher resolutions, not new graphics.
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Overall 6
6.0
Graphics 6
6.0
Sound 4
4.0
Storyline 6
6.0
Originality 8
8.0

Love in the Middle of a Fire Fight

RPGamer
21 May 2011
  • Excerpt: Winter Wolves is a company known mostly for visual novels. Its games stress the importance of narrative and choice, giving players options governing the ways in which stories can be told. Although Planet Stronghold is the second RPG from the company, after Magic Stones , the game doesn't entirely stray away from the developer's visual novel background.
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Overall 7
6.8
Gameplay 7
7.0
Funfactor 6
6.0

Stronghold Collection

Digital Chumps
23 December 2009
  • Conclusion: The Stronghold series starts out strong, but goes south fast. I’m surprised I didn’t make the connection to the Stronghold games to the Anno (Dawn of Discovery) games as they play out in a similar fashion. If you’re looking for a good time sink and really like management and tower defense games, you’re in for a treat with Stronghold and Crusader.
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Overall 8
8.0

Stronghold

Strategy Informer
18 December 2005
  • Conclusion: Unfortunately, in-between mission taunts by your opponents are the only continuity between the each segment of the campaign. Completion of one battle or economic goal brings new types of military units and structure possibilities, but one must build a keep, town, and army from scratch. Stronghold would have been improved immensely if units carried over from previous conflicts, with surviving soldiers improving their proficiency as in Shogun.
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Overall 8
8.4
Gameplay 10
10

Stronghold

Gameguru Mania
14 November 2004
  • Excerpt: Stronghold is a kind of sim-castle set in post-Norman England, which combines much of the gameplay elements of Zeus, Age of Kings and The Settlers (No wonder because the founding members of Firefly Studios worked on the Caesar and Lord of the Realms games). So what's is unique on this game?
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Overall 8
8.2

Stronghold

Game Over Online
4 January 2002
  • Excerpt: Castle building sims have been few and far between. From the handful of titles that have graced shelves over the era of computer gaming, very few were memorable enough to be recalled today. Of these, the one that stands out was Lords of the Realm 2. The design team hailed from the heyday of the reign of Sierra and became known as Impressions Studios. They would go on to create more empire sims including Caesar 3.
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Stronghold

The Wargamer
22 December 2001
  • Excerpt: "Stronghold combines the best of the city-building and real-time strategy genres. The economic and population modules convincingly reflect the basics of everyday life in the Middle Ages. Most importantly, this game takes these important and complex details and makes them fun to handle.
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Expert Review

The Wargamer
22 December 2001
  • Excerpt: Copyright ©1995-2014, Wargamer Ltd. All rights reserved in the United States and throughout the world. All other products and copyrights mentioned on Wargamer Ltd are the property of their respective companies, and Wargamer Ltd makes no claim thereto.Site Map | Terms of Use | Privacy Policy
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Overall 9
9.0

Stronghold is Strategy and Structure Amid Medieval

GIN
3 December 2001
  • Excerpt: A man's home may be his castle, but if you want to keep your Middle Ages home safe, then it better be a stronghold. Fans of the old Castles series will be overjoyed to discover a new realtime castle building sim for their PC. Players become the chief architect for wooden Motte and Bailey castles, advanced stone concentric designs or even fortresses never before seen.
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Stronghold Review

GameSpot
2 November 2001
  • Excerpt: Stronghold is both a real-time combat game that focuses entirely on castle sieges and a village-management simulation in the vein of Zeus or The Settlers. The subject matter alone gives Stronghold a leg up. It's been years since a game let you pour boiling oil on invading hordes, and Stronghold simulates castle sieges well enough to recommend it to those who are interested in the premise. But it's a hesitant recommendation, due to a poor interface and mediocre campaigns.
  • Pros: N/A
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