Summary: 2001's Stronghold was a very good, and very European game. Finally you could build up an entire castle from the ground up, man the walls with your units, and manage the feudal economy to support all of it.
Excerpt: Some of the greatest disappointments in life are born out of high expectations. In the case of Stronghold, a franchise rightfully beloved for being an outlet for all of those childhood fantasies of building forts and repelling the forces of darkness, years of waiting have built expectation to a...
Pros: Designing giant castles, Large selection of buildings and units, Massive sieges
Excerpt: Being a fan of the Stronghold series, I waited a long time to see Stronghold 3 come to light. And I waited a long while to write this review too, hoping that all the patches would fix the many issues this game has.
Conclusion: I was particularly looking forward to Stronghold 3 , so much so I requested the review months ago, and I still find it difficult to believe that Firefly have so spectacularly fouled things up.
Summary: Noted poet Thomas Earl Petty once told us that the waiting is the hardest part, a lesson that is painfully taught once again in Stronghold 3. The Firefly Studios game of medieval micromanagement may have been a long time coming, since Stronghold 2 was released back in 2005, but despite the years...
Pros: Atmospheric music, Patches are gradually stomping bugs and adding in needed game features
Cons: Slow-paced, repetitive scenarios, Terrible tutorial leaves many key game concepts unexplained, Buggy and prone to crashes, Shallow combat and sieges
Summary: Stronghold 3 is an unfinished, broken game. Somewhere along the line, a decision was made to release this version of the castle-building franchise and expect consumers to pay full retail for an obviously flawed and sub-par product. For that, there is really no excuse.
Summary: While the game was touted as a return to the roots of the original Stronghold, as demanded by the fans after the perceived failure of Stronghold 2, its buggy game play and balance issues make it a crumbling ruin rather than the stronghold it was promised to be.
Conclusion: I think the continuation of the story might have wanted to show us the characters’ growth throughout the series, however, the gameplay really fell short for me and the story was a bit disconnected.
Summary: Stronghold 3 has fantastic features — including night time battles, an improved multiplayer, cutting-edge physics and a stunning graphics engine — that ensure old and new fans alike experience a gritty slice of medieval life.