Excerpt: Microids has developed some of the best adventure games in recent years. Masterpieces such as Syberia and Post Mortem feature realistic graphics, engaging characters (both for their aesthetics and personalities), and great stories that have become Microids' trademarks. Still Life is no exception. In Still Life, you are taken away into a whirl of heinous murders that seem to have traveled across time and space.
Excerpt: Still Life is an investigative horror themed point-and-click adventure game set in modern Chicago and 1920's Prague. In the game you play the role of the brilliant and subtly sexy FBI Special Agent Victoria McPherson (granddaughter of Gustave McPherson from Post Mortem game), investigating an ongoing serial murder case in Chicago. The game begins with FBI agent Victoria McPherson arriving at the scene of a murder.
Excerpt: ( Warning: This review contains spoilers. I wouldn't normally do this, but as a reviewer I feel a duty to keep people from being as horribly disappointed as I was. ) Murder mysteries have just a single rule that they need to obey. No matter how outlandish the setting, characters, or events, any entry in the murder mystery genre must contain but one thing—a solution. At the end of the story, we must discover who did it. It's actually right there in the genre title.
Excerpt: The contrast immediately assaults your senses, just as the paintbrush drags a scarlet slash upon a stark white canvas. Pristine snowflakes reflected in the cheery glow of streetlamps waft down upon an elegant art gallery, while below ground in the squalid, grime encrusted filth of the sewers, a masked fiend drags a bruised and nude woman behind him like a sack of garbage over the gritty terrain.
Conclusion: The amount of time it'll take you to solve the murder mysteries of Still Life will hinge on how many snags you hit while solving puzzles, or how willing you are to fall back on walk-throughs. Either way, though, it's a pretty brief experience that doesn't lend itself to multiple plays.
Excerpt: Still Life , the latest adventure from The Adventure Company, is sorta-kinda a sequel to 2003’s Post Mortem . Post Mortem took place in Paris in the early 1920’s, and players helped psychic / painter / private investigator Gustav McPherson solve the grisly murder of a married couple in a hotel room. Still Life takes place in modern day Chicago, and you control Gustav’s granddaughter Victoria.
Conclusion: With Still Life, there are the few inevitable flaws -- there always are even in the best of games. But if it isn't an instant classic, it is nipping at the heels of the all-time greats. Regrets? The only downside to this game is that it represents the last creative effort of the Canadian design team that used to be the heart and soul of Microïds. Still, if there had to be a final curtain call, this is what you would like to leave behind.
Conclusion: I found this grim-looking adventure rather involving and exciting and from what I've seen so far, it seems the right atmosphere has been created, with cleverly written dialogue, some intelligent and enjoyable puzzles, cinematic cut-scenes, great characterization and, of course, a story full of drama, suspense and blood. I have no concerns about Microid's competence when it comes adventure games, so I am looking forward to this one.