Summary: The problem with being a wee bit lazy is that tasks mount up like an ever-increasing pile of responsibility; the result is that I frequently find myself rather busy. The long-term investment required to get the most out of the majority of multiplayer strategy affairs means that I often find myself unable to get into the more competitive side of one of my favorite genres.
Conclusion: I’m sure a lot or even all of these issues will get corrected over time, but I’m judging Starvoid based on how it is now at launch (in fact already one patch after that) and I’m worried that there’s just too many issues to keep a community going for long. It’s certainly fun for the odd match, definitely different from all the other quick-play multiplayer games out there, but you have been warned. It needs an injection of extra fun, STAT.
Excerpt: The universe is getting smaller and smaller as more mercenaries are out to make a name for themselves collecting the rare fuel called Starvoid. Do you have what it takes to stay alive on the outer rim, commander? Of course you won’t be unarmed as you’ll have your trusty battle droids by your side and various tricks up your sleeve.
Pros: Easy to pick up and play
Cons: Not many people online, cannot create server
Summary: Starvoid è un titolo diretto, semplice, con pochi fronzoli ed orpelli. Si sceglie in brevissimo tempo l'eroe da utilizzare e ci si butta nella mischia per una o due partite che si riescono a terminare nel giro di una mezz'ora. Il buon livello di personalizzazione di Eroi ed unità non ne fa però un titolo da hardcore gamer.