Summary: I don't know why Metacritic score is this low for SPG. It's a nice game which has its issues, of course. but it's and indie game made with very low budget. It can't be compared to Freelancer or Eve online which had 100 times bigger budget. Voiceovers are a bit clumsy, but developers didn't have the budget to pay for professional voice acting. Whole game was made with approximately 20k I don't know why Metacritic score is this low for SPG.
Summary: I bought the game when it was on sale even though some reviewers bashed it. I'm happy to report that most of the faults have been patched/cleared (enough that I can no longer find any noteworthy flaws) The game isn't pricey and offers many hours of gameplay replay value because of the RPG system) Just serves to prove that dedicated dev support can save a game.
Summary: This game is not bad. Not bad at all. An interesting hybrid of genres. Combat and tactical part is good fun, but could use some polishing, while the RPG elements are somewhat confusing at first sight, but well implemented in reality. The gameplay offers a large set of possibilities during trading, exploration and combat. Player has extensive freedom in managing his own ship, her statistics This game is not bad. Not bad at all. An interesting hybrid of genres.
Summary: Starpoint Gemini is a real-time strategy role-playing space-simulator which may seem like a great idea based on what's written and what's being shown on the screenshots but in reality, falls completely short of the mark set by games such as Eve and X. In Starpoint Gemini, you control a single ship where you execute orders on a 2D-plane in real-time with both the mouse and keyboard.
Summary: I love the genre, but this game is horrible. un-skippable docking animations, that take a very long time, an utterly unbearable tutorial, and being attacked at the most inappropriate times. poor voiceovers, the constant background chatter that serves no purpose, a truly garbage game. The game features the mos annoying GUI i have ever come across, say, for example, you have the map open to I love the genre, but this game is horrible.
Summary: My opinion is that Starpoint Gemini is definitely worth playing. It is somewhat slow at the start, but later picks up just fine. It is not one of those new school games that you play without brain and using two controls. It is more demanding, but if you give it enough time, you will be rewarded. Aside from questionable voiceovers and some smaller glitches (most are already fixed in My opinion is that Starpoint Gemini is definitely worth playing.
Summary: It's the great game! Seriously. I haven't had this much fun since Starfleet Command 3. You just don't get seem to get decent space game like this any more. If you liked space, you'll love this. Equipping your ship with an absolute arsenal of weapons and then kicking some pirate butts :) Starpoint Gemini is truly some work of art and not to be missed. (only minus is no multiplayer, but It's the great game! Seriously. I haven't had this much fun since Starfleet Command 3.
Summary: Reminiscent of the old Starfleet Command. The controls are basically the same. In my book that's a good thing. SG expands on that and offers free-roaming and RPG! The campaign is quest based, but here you're also given the freedom of choosing exactly when you'll continue the story. If you want to explore or gather more XP or get a stronger ship, you can halt the storyline and return to it Reminiscent of the old Starfleet Command. The controls are basically the same.
Summary: It's a solid game, definitely one to get for fans of the space combat/trading genre. It takes a more managerial approach to piloting a ship than a lot of other games - rather than being a fighter jock you're a large ship's captain, and you have an at first bewildering array of ways to customize your ship's performance. As well as your captain's skills and perks, you can hire crew with It's a solid game, definitely one to get for fans of the space combat/trading genre.