Reviews and Problems with Star Wars: Knights of the Old Republic
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Fun game lets players explore the dark side.
Common Sense Media
4 weeks ago
Summary: Parents need to know that there are some minor sexual elements, and they may wish to address the quasi-religious philosophy of "the force" in regard to their personal beliefs. The game does not just reinforce positive behavior; rather, it rewards both positive and negative behavior in different ways. The game doesn't focus exclusively on violence to solve all situations -- communication and negotiation skills are also critical.
Excerpt: In this reviewer?s humble opinion, the Microsoft Xbox has seen at least two potential ?system-selling? games in the first half of its lifecycle. For fans of the first-person shooter, Halo (2001) created enormous buzz for its gorgeous graphics and diverse gameplay. Meanwhile, another fanbase fawned over the collision of Star Wars property and the role-playing genre, especially when it became known that BioWare (the brains behind the Baldur?
Excerpt: The history of RPGs developed using a license from another part of popular culture is dispiriting, to say the least. BioWare fortunately had the great boon of not being forced into a direct adaptation of any film in the Star Wars series. An already-sizable extended universe in which to set its game was also quite helpful.
Excerpt: The enthusiastic reception of Knights of the Old Republic definitely had something to do with it, but Star Wars Knights of the Old Republic II: The Sith Lords came out quickly enough that it was doubtless already being planned. The development switched from BioWare to Obsidian, but LucasArts did an excellent job of shepherding the switchover so that the difference is hard to detect.
Excerpt: At least five major-budget MMORPGs have come and "gone" - that is to say, their subscriber base swelled initially then shrunk dramatically - since Blizzard's hugely successful World of Warcraft was released at the end of 2004. Most of these games are still running, some still with subscription-based fees, some having been converted to free-to-play games with paid features for those who want nice perks.
Excerpt: Every MMO has different methods of getting players to work together to take on greater foes. Usually these foes are boss characters and enemy units, computer-controlled baddies designed with story in mind. While this is grand and good for most players, others don’t get as much satisfaction out of beating down NPCs. These gamers enjoy the competitive nature of player versus player action. Star Wars: The Old Republic is no exception.
Excerpt: Other reviews for Star Wars: Knights of the Old Republic 2 gave it high marks for pretty much being more of what they got out of the first game taking an "if it isn't broken, don't fix it" approach. That may have been true for the Xbox version, but this review is based off the PC version, which is one of the buggiest high profile games to be released in quite a while. The game may be playable, but it is far from a smooth ride.
Excerpt: Bioware is famous for developing some of the best RPGs (Role Playing Games) in the world of computer gaming. Its Neverwinter Nights w/ expansions and Baldurs Gates 1, 2 w/ expansions have gotten many awards over the past few years. Developed with Lucus Arts, Star Wars: Knights Of The Old Republic (KOTOR) is one of the new borns for Bioware with a bit different style of gaming. It opened a new era in the limitless world of RPGs.
Pros: Excellent graphics, voice-acting and gameplay. Lots of mini-games inside to provide you with a break from all the missions and quests you have to complete. All party members have different and interesting personalities, some members might come in conflict with each other if you pair them up.
Cons: A numbers of technical problems that bugs your gaming experience, need a big harddrive to run it.
Conclusion: Lasting Value With just three classes to choose from at the beginning, it may appear that the replayability in the game is potentially lacking. As I found out in my short viewing of KotOR at E3, first impressions can be misleading. During the course of the game, you'll choose to become one of three new classes of Jedi, each substantially different from each other in abilities and force power point consumption.