Reviews and Problems with Star Wars: Knights of the Old Republic II: The Sith Lords
Showing 1-10 of 17
Knights of the Old Republic II
Ruth Andrews, Amazon
6 January 2006
Summary: I fell in love with KOTOR I, and I am not a gamer! But I do love the whole Star Wars universe. While I have played a lot of the SW games, I have to admit I haven't enjoyed many of them very much. KOTOR I however is a fabulous game. The graphics were great, the story line compelling, you didn't often find yourself wandering around at a loss for what to do and the controls were "tight".
Star Wars Knights of the Old Republic: The Sith Lords
Real Time, Amazon
6 January 2006
Summary: The Republic is on the brink of collapse. Jedi and Sith no longer are seperate in the eyes of the galaxy. You are bonded to a mentor and sense she has an agenda but exactly what that agenda is, you cannot clearly see. Finally, you discover you are prey in the sights of bounty hunters and a new type of Sith. Then the game freezes and you reload with a whispered promise to yourself to save more often. Slowly the story unfolds before you.
Summary: ...if only the idiot CEO of Lucasarts hadn't rushed Obsidion to release the game during the holiday rush. This gave has AMAZING potential, and gamers waited for months at a time for the stupid Lucasarts to release a patch. They finally did but it wasn't very good. Remember when Lucasarts was a good company? I can't be the only one. Old games like Escape from Monkey Island, Rogue Squadron, Dark Forces, Shadows of the Empire,...all so much fun.
Summary: The first thing you need to know about this game is that you absolutely have to download the latest patch before playing it; the game is nearly unplayable otherwise. That patch addresses most of the worst complaints here, but there are still annoying bugs in the game even after the 1.0b patch (e.g.
Summary: This game had too much potential to be one of the best games released in a while. But Lucusarts just had to put their two cents in and too much content was lost in the aftermath. Judge for yourself here: [...] LA should stop armchair developing and actualy let the game makers finish a product before it is released.
Summary: Remember a game, way back when, called Outpost? Probably not. But I remember it. Hyped to death by the gaming press (then much smaller and generally more honest), it was a flaming car wreck. I mean, not just a bad game, basically almost no game, and certainly nothing like the glowingly complimentary picture painted by gaming journalists. The price of that game from my perspective was that it was a very long time before I bought a Sierra game again.
Summary: Well yes... Two thirds of the game are playable...and fun... But what hapenned with the last third? Is there something missing? Something rushed? This game is half shorter than the first Knights Of The Old Republic! This could have been a great game if the missing content had been added... Lots of quests unfinished, lots of worlds disappeared... Is that all? I bought the game because I am a huge fan of the first one...
Summary: While its true that there were some improvments in the game, it was shipped in a unfinished state. Its plauged with bugs, so many that its difficult to play to the end. I would not buy this game, the storyline is ok, but its not worth the frustration you will face.
Summary: First, the good stuff. Those of you who have played the first in the KOTOR series will find many of the most enjoyable features of that game enhanced and elaborated on: Many more lightsaber crystals, and the addition of three different component categories to further customize your saber, many more weaponry upgrades, a item randomizer so different items appear at any given spot in the game, lots of new and different items to play with.
Summary: Simply put, this game was published before it was completed. It has no ending, no conclusion. It reaches a climax and stops. Then there is a short cinematic that makes utterly no sense in the context of the events leading up to it. There are many plot lines and quests that cannot be completed because the endings were cut. There are a few that you discover yourself in the middle of and have no idea what's going on because the beginning was cut.