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Star-trek-elite-force-ii.383164
6.5 out of 10

Star Trek Elite Force II

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Reviews and Problems with Star Trek Elite Force II

Showing 1-3 of 3
Overall 6
6.0

Set Phasers to Stun

RC, Amazon
21 November 2004
  • Summary: All in all this was a decent game. The atmosphere was good, and the graphics were much improved from the original Elite Force. The weapons and sounds were authentic to the series as well. So what, you may ask, is the reason I only gave it a 3? This is because it has poor replay value. I beat it in about 3 days and I don't really feel like going through again. Good game though, I liked it. If you're a Star Trek fan its a good game to check out.
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Overall 6
6.0

Mildly Entertaining - Mindnumbing redundancy

Brian Brackeen "_code_poet_", Amazon
14 January 2004
  • Summary: This was a disappointing follow up to the previous release. I was interested in the Star Trek world and really excited when I found out this took place on the Enterprise. However, that excitement slowly faded to bland interest. Let me give you the lowdown on how this game works. 1) Start New Mission 2) Get separated from rest of away team 3) Open door / climb stairs / take elevator 4) Blast everything in sight 5) Find another door 6) Goto step 4, until your tired of...
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Overall 6
6.0

EF2 only half as good as EF1

Gregory Bartz "Gregorius", Amazon
30 September 2003
  • Summary: This is going to just be a comparison between Elite Force 1 and 2. EF1: Lots of varied architecture, including Borg, Etherian, Klingon, etc., with no repeats. Many of these architectures are really gorgeous. This applies to both single-player and multi-player maps. EF2: Nearly every map uses the same ugly brown industrial style. This applies to both single-player and multi-player maps.
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