Reviews and Problems with Star Trek Deep Space Nine : Dominion Wars
Showing 1-7 of 7
Worst Star Trek Game Ever
Sasha Liss-Kress "game guy", Amazon
11 January 2013
Summary: Let's just start by saying I am a Trekkie at heart. That said, this game makes me embarrassed to admit to loving Star Trek. This game takes place during the Deep Space 9 Star Trek series and, much like the series it is based on, is absolutely the worst thing to ever happen to Star Trek. The plot is weak, the voice acting is paper thin, the gameplay is worse than a second grade play, and the game suffers from what I call "too much, too soon" syndrome.
Summary: With only a few exceptions, the Star Trek License has been a breeding ground for mediocre to very poor video games. Dominion Wars is not one of these exceptions. The bundling of Star Trek: Starship Creator Warp 2 is a nice addition but it doesn't make up for the games flaws. The only strength that Dominion Wars has is its graphics. The graphics in the game are definitely some of the best I have ever seen.
Summary: This game has serious problems with the control inteface, sound, graphics and stablity. I like the gameplay when I can get it to run but that won't be more than 10 minutes. And then you can't be sure that your saved game will work.
Summary: After waiting so long I finally received my copy of Dominion Wars. I am writing this short review because many of our fleet members want my opinion the game. This "short" review will cover the Graphics, Interface, Concepts, and stability. Graphics: Think of this game as a movie with great special effects. Like everyone else, I like to go to the movies; however, I prefer to see films with great stories and lest special effects.
Summary: For those who expected to see a game with the same quality as "Star Trek: Armada," expect a disappointment. For those who were disappointed with the former, need I say more? The introductory cinematic sequences were particularly poor. Unlike Armada, Dominion War's sequences were static, as scintillating as a slide show. Like Armada, it has its share of "CD stammer" and associated bugs. The instructions are cursory.
Summary: ....The interface is extremely confusing, the view is always from the outside of the ship, the movements are again 2 dimensional, and to top it off, there are no instructions with it. When you finally figure out how to make your ship do anything there is no room for thinking or tactics, just click "attack" and it gors through it's motions while you sit back and wonder if you're going to win or not. All in all, not well thought out, challenging, or fun.
Summary: Da freut man sich darauf endlich mal die Jem'Hadar steuern zu können und dann sowas. Dieses Spiel (dem ich nicht absprechen will eine recht gute Grafik zu haben, auch durchaus Spaß zu machen, weniger langweilig zu sein als Starfleet Command na und so weiter) hätte ein Hit werden können, dürfte aber an der geringen Popularität der Serie (außer unter Hardcore-Fans) und auch an einigen gravierenden Schwachstellen im Spiel scheitern.