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Star-trek-armada.376052
5.5 out of 10

Star Trek Armada

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Star Trek: Armada Review

Neoseeker
29 October 2013

Star Trek: Armada

Gameguru Mania
25 April 2002
  • Excerpt: First real-time 3-D strategy game set in the Star Trek universe. Player commands fleets of the Federation, the Romulans, the Klingons and the Borg. Ship-to-ship combat in big universe, repair and staffing of the ships is the main attribute of this game. Other features: 26 missions, 30 ships, 4 races (Federation, Romulan, Klingon and Borg), many futuristic weapons and cutscenes with real stars from Star Trek series.
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Overall 7
6.8
Gameplay 8
8.0
Graphics 7
6.5
Sound 6
6.0

Star Trek Armada

Game Boyz
19 November 2001
  • Excerpt: Developed by: Activision Published by: Activision Minimum System Requirements Windows 95/98 compatible Pentium 200 or faster 32 MB RAM 64 MB or higher recommended 100% windows 95/98 compatible 4x CD-ROM Direct X 7 compatible 3D graphics card Direct X 7 compatible 16-bit sound card Mouse and keyboard (other devices optional) 100% DirectX 7 (included on CD) 600 MB of uncompressed free hard drive space (530 for game, 70 for swap file) Da Introduction: The Borg army is back...
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Overall 8
8.0

Expert Review

TheStar.com
6 April 2000
  • Excerpt: Resistance isn't so futile when you're talking about all of those lame Star Trek PC games that have beamed onto store shelves over the last decade. Thankfully, Activision's Star Trek: Armada does a fair job of sidestepping the Trek game curse by wrapping Picard's universe around the tried-and-true real-time strategy formula, and injecting it with some eye-tickling 3D visuals and blow-em-up-real-good special effects.
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Overall 8
8.0

Star Trek: Armada

Evergeek
6 April 2000
  • Excerpt: Resistance isn't so futile when you're talking about all of those lame Star Trek PC games that have beamed onto store shelves over the last decade. Thankfully, Activision's Star Trek: Armada does a fair job of sidestepping the Trek game curse by wrapping Picard's universe around the tried-and-true real-time strategy formula, and injecting it with some eye-tickling 3D visuals and blow-em-up-real-good special effects.
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Overall 8
7.9

Expert Review

GameSpot
31 March 2000
  • Summary: Most Star Trek games aren't very good, but Star Trek Armada's an exception. It's an impressive real-time strategy game that borrows action and gameplay elements from many of the genre's classics. It lets you do battle with the fleets of four of Star Trek's most popular races, and while it isn't an especially complex game, it still manages to be highly enjoyable even in spite of some technical problems, thanks to its good graphics and gameplay.
  • Pros: N/A
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Overall 6
6.0

Star Trek Armada

Outerspace
20 April 2005
  • Conclusion: No mais, Star Trek Armada é mais um jogo de estratégia em tempo real e mais um da série que parece não ter fim. Se você curte muita estratégia com tema espacial ou aceita algo abaixo do nível de Homeworld, esta é uma boa pedida. Do contrário, bocejadas de sono serão constantes durante toda a jogatina.
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Overall 8
8.0
Graphics 9
9.0
Sound 9
9.0

Star Trek: Armada

playthegame
25 January 2004
  • Excerpt: Activision schickt sein nächstes Star Trek-Spiel in den Kampf. Mit Star Trek: Armada erscheint das erste Echtzeit-Strategiespiel, dass im Star Trek: The Next Generation Universum spielt. In Star Trek: Armada übernehmen Sie die Kontrolle über eine von vier Rassen. Zur Auswahl stehen die Föderation, die Klingonen, die Romulaner und die Borg.
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Star Trek: Armada

pcspielemagazin.de
6 April 2002
  • Summary: Die Atmosphäre ist einfach unglaublich und die vielen Zwischensequenzen, die selbst mitten im Spiel eingestreut werden, machen Lust auf mehr. Wir sind die Borg, Wiederstand ist zwecklos. Ihre genetische Eigenheit wird der unseren hinzugefügt. Sollten sie sich weigern mit uns zu spielen, werden sie assimiliert.
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Overall 8
8.0

Die Würfel sind gefallen

PCgames.
4 December 2001
  • Excerpt: UMGEHUNGSSTRASSEN Wurmlöcher können einzelne Missionen stark vereinfachen. [Quelle: ] Echtzeitstrategie im Weltall - seit Sierras 3D-Overkill Homeworld verursacht diese Vorstellung bei so manchem Spieler Schweißausbrüche. Wie gut man auf die dritte Dimension verzichten kann, beweist eines der ersten hochwertigen Star Trek-Spiele. Das Weltall. Unendliche Weiten. Viel Platz für Machtgelüste, Intrigen und fulminante Raumschiffschlachten.
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