Summary: When I look up at the sky at night, one thought eclipses all others: I really hope there are badass bears in space. Bears are natural spacefarers, and that is a known fact. They don't require oxygen, can travel faster than the speed of light, and they build really rad spaceships. Daniel DiCicco, the man behind StarDrive , knows this to be true, which is why he made a game with space bears.
Conclusion: A very ambitious undertaking, StarDrive has a lot of promise. There’s a lot the developer hopes to add, and he plans on supporting the game for the foreseeable future, but the package as it stands is a bit of a hard sell to all but the most patient and driven 4X fans. If you are willing to dig deep, there are some diamonds to be found in this rough. If not, you may want to wait for this package to fill itself out a bit more.
Excerpt: Zero Sum Games' StarDrive seems like an extremely promising 4x strategy game at first glance. It has many things going for it: you can zoom out the camera to an almost omnipresent degree, design your own classes of starships, and take direct control of an individual ship and fly around with the keyboard. Unfortunately, many issues squander the game's potential and make it feel unfinished.
Pros: Automation options aid hands-off conquerors, Exciting ship design possibilities, You meet interesting races, listen to their stories, and obliterate them
Cons: Terrible tutorial, Fate of the galaxy can be decided by a misplaced mouse click, Undeniably unfinished
Conclusion: Also, making the galaxy feel more alive wouldn’t hurt either. It’s all a bit soulless right now, even the other races have limited interactions available. I’d hesitate to spend the full £24.99 on this game – not right now anyway. Wait for a better discount, or wait until they’ve made some improvements to it. As it stands, there are bigger and better titles to be excited about.
Conclusion: Concept: Run an interstellar empire and conquer your foes while juggling endless tech, ship, and expansion options
Graphics: The top-down 2D view of the galaxy is simple, but it gets the job done admirably
Sound: Mostly atmospheric synths punctuated by the sounds of lasers and planetary bombardments
Playability: Extensive in-game video and text tutorials only scratch the surface of the complex systems
Entertainment: Just because it’s challenging to grasp doesn’t mean...
Conclusion: "StarDrive is not the kind of experience that offers a welcoming introduction to the genre." "The most fun you’re likely to have in StarDrive is the time you spend shipbuilding." "...it’s a paint-by-numbers 4X game with little to differentiate it from the pack.
Pros: Fun, accessible shipbuilding, A colorful cast of alien species, Automation features that let you focus on the fun stuff
Cons: Dry, sparse tutorials, Lack of innovation, Unintuitive interface
Excerpt: By now everyone should know the sub-genre of strategy know as 4X (explore, expand, exploit and exterminate). These games are very popular (especially among the hardcore gamers) and now Zero Sum Games is trying to take it's share of the market with their upcoming game, StarDrive. The indie developers promise the game to be the next benchmark in '4X space strategy' so let's see how well the newly released beta holds this promise.