Summary: When I look up at the sky at night, one thought eclipses all others: I really hope there are badass bears in space. Bears are natural spacefarers, and that is a known fact. They don't require oxygen, can travel faster than the speed of light, and they build really rad spaceships. Daniel DiCicco, the man behind StarDrive , knows this to be true, which is why he made a game with space bears.
Conclusion: A very ambitious undertaking, StarDrive has a lot of promise. There’s a lot the developer hopes to add, and he plans on supporting the game for the foreseeable future, but the package as it stands is a bit of a hard sell to all but the most patient and driven 4X fans. If you are willing to dig deep, there are some diamonds to be found in this rough. If not, you may want to wait for this package to fill itself out a bit more.
Excerpt: Building a fleet... one Titanic at a time. My heart's been broken by a space-faring samurai bear, and I get the impression I'm one of many victims. He's just so fluffy, and armored, and ever so blue. And whether he knew it or not, as he sat there looking benevolently at me through his viewscreen, gently tapping away at his keyboard, he entreated me to open my strategy-loving heart to StarDrive . And recklessly, that's what I did.
Excerpt: StarDrive is very rough around the edges. It does a poor job of explaining itself, many systems are obtuse until you spend a lot of time using them, some aspects of the AI need work and there are stability issues late in the game. But underneath that is a diamond of a game, one that has the complexity and depth of systems to draw me back anyway.
Pros: Unique races, detailed ship designer, great tactics and strategy
Cons: Hard to figure out how mechanics work, late game slowdown, planet invasion is too complicated
Conclusion: Also, making the galaxy feel more alive wouldn’t hurt either. It’s all a bit soulless right now, even the other races have limited interactions available. I’d hesitate to spend the full £24.99 on this game – not right now anyway. Wait for a better discount, or wait until they’ve made some improvements to it. As it stands, there are bigger and better titles to be excited about.
Conclusion: "StarDrive is not the kind of experience that offers a welcoming introduction to the genre." "The most fun you’re likely to have in StarDrive is the time you spend shipbuilding." "...it’s a paint-by-numbers 4X game with little to differentiate it from the pack.
Pros: Fun, accessible shipbuilding, A colorful cast of alien species, Automation features that let you focus on the fun stuff
Cons: Dry, sparse tutorials, Lack of innovation, Unintuitive interface