Summary: This dosen't even deserve to be called a game. It's an hour or so long "game" where all you do is walk on some island and listen to narrator telling an very uninteresting...
Summary: I wouldn't even really call this a game. Its just wandering around in some nice graphics with a not so good story line that doesn't really go anywhere.
Summary: Went into this expecting some kind of Myst ripoff and I got an "interactive" movie instead. The narrator speaks cryptically about everything making what little story...
Summary: First things first, this is not a game. By it's own admission, it is more an experiment of narrative in the game medium. It fails, in my estimation, a failed experiment.
Summary: I'm all for great story telling in a game, but this is no game at all. You explore a landscape while being told a story. No puzzles, no combat, no inventory, no jumping.
Summary: I'll give this game a 1, on the principle that it tries to do something different, it is visually stunning, and its got a great soundtrack. All of that, ups it to a 1.
Summary: I picked this game up in the Steam Summer Sale on July 16th. People complain about video games becoming movies, then talk about this game as if it is something unique or...
Summary: Confusing and boring story. No interactivity AT ALL. The beautiful was not enough to keep me playing till the end. I dropped the game after about 20 minutes.
Summary: Here is my detailed guide to Dear Esther. Hold W and guide your character with the mouse. That is the limit of interaction Dear Esther offers.