Summary: This game is an awesome concept, you start as a single-celled organism and evolve to a walking creature, a tribe, a city, civilization and then space power. Sounds impressive, right? The first couple times you play the game it is! How you play herbivore, carnivore, passive, aggressive impacts not only the responses of other creatures in the world, but the items that you receive to upgrade or "evolve" your organisms. The customization in this game is fun! But limited.
Summary: This game could of been great but despite how long it took to come out, it was a very unpolished finished product. A whopping 10 hours of game play, and that mind you is including its replay value. That coupled with its notorious PC crippling DRM virus it became more than a failure but a landmark in the beginning in the decline of gamers rights to privacy.
Summary: Although the game may be fun... This game is rediculous about the serial key. This number is on the manual & must be plugged in online, in order to register the game. This game MUST be registered online to play! Additionally the game can only be registered to one person/account. This means that if the game is sold or given to a second party. The serial number MUST be included, & the first account must be canceled or shared with the new owners.
Summary: The DRM was annoying, but I only installed it once, and haven't played it since.
Pros: Graphics were nice, interface was very intuitive. Building creatures was sorta fun if not very limited.
Cons: The game just didn't match the hype. It was a great premise that got neutered to make it "appeal" to more people, which only served to make it pointless for most. I played it for about 8 hours total, and then uninstalled it since there was really no replay value, when it could have had so much replay value if it wasn't watered down so much.
Summary: Don't buy this game. Regardless of it's horrible DRM, the game is boring as heck.
Pros: Creature creator is a blast, but that's free online (for the most part). It's sort-of creative.
Cons: DRM, obviously, but let's skip what you know. The game is as complex as ages 4-6 LEGOs. The graphics are very bland (colorful, but low-res polygon and horrible shaders/shadows). There's no real point to this game. It's nothing more than a hyped-up casual game. Peggle will last longer.
Cons: Most of the stages are too short and/or repetitive. The cell stage and the tribal stages are particularly short, and the civilization stage leaves much to be desired. The space stage is by far the longest and most difficult, but it just doesn't keep me hooked. They watered it down too much.
Summary: I would not recommend buying this game if you change operating system or do major changes forcing you to reinstall the game. EA is losing money to their stupidity.
Pros: Great game, I like the ability to control my environment. The ability to make and kill a planet or even blow it to bits. And you can make your creature look like anything.
Cons: I didn't realize there was an activation limit untill it was to late so I had to wait a week to reactivate it. EA customer support only gave me one more activation so i just added the game to my backup. I'm not going to buy from EA again until they get rid of a install limit. It's like I never bought the game, I only bought a license to play it.
Summary: A very good attempt that if constrained to one stage and more thoroughly polished would make an amazing game, comes up very lacking when compiled together. With the DRM as harsh as it is and the overal lack of enjoyable gameplay during the primary stage (space) i would recomend passing this by untill a sequal is released that hopefully addresses the fundamental issues plagueing this game. Overall, an honest attempt that just needs more.
Pros: Cell stage and creature stage are very fun and satisfying. There is a HUGE amount of customization that can be done. You can make nearly anything you can dream of. With multiple methods of play it makes your first playthrough very memorable. Graphics do a very good job considering the complexity of how you can customize your creature. Creature building mechanics are very well tuned and feel very fulfilling when you get things how you like.
Cons: Tribal and civ stages feel like a very slimmed down RTS with no real challenge to them and extremely limited game mechanics. AI is minimal at best during all stages. The only well developed system is the building mechanic for each stage. The space stage gets downright aggrivating with the constant alerts from even a small number of planets (6-7) eventualy leaving you to decide if you just want to leave your colonies to die off. It got so tedious answering all these mi...