Excerpt: Spore lets you take an extremely high-concept journey from a single-cell life form swimming through the seas to a continent-spanning superpower to the overlord of a galactic empire. Over the course of about five hours, you shepherd your critter through four introductory stages; then you leave for space.
Pros: There’s never been a game with as wide a scope as Spore. Simply breathtaking.
Cons: No auto-save, no planetary automation, and an occasional crash deny Spore a Kick Ass.
Excerpt: First Impressions My reaction is Did you ever stop to wonder why some things are as they are? Why some birds fly and some don’t, or why animals have four legs? What would you do if you could do things differently? Well, if you’ve ever wanted to play around with evolution without getting into the messy DNA pool, here’s your chance. Better known for its sporting games, EA have recently release Spore for the PC – a game that has had tremendous hype and global launch events.
Excerpt: It's been years since Sims creator Will Wright first announced their ambitious game Spore , and now that it's finally in stores, it's easy to look back on this game's hype and be at least a little disappointed. But to be perfectly honest, Spore wasn't really made for people who have been following its development for years - it was made for casual players who want a little more out of their games and are looking for something just a little geeky and goofy.
Excerpt: It’s been over eight years since Will Wright and the Maxis team released The Sims, the virtual dollhouse that wowed PC gamers as they manipulated the lives of their characters from day to day. Enter Spore, which is hoping to replicate this success, but has cast its net much wider to include the evolution of a species from its inception as a single cell organism to galactic domination. With these aspirations, surely it’s going to over promise and under deliver?
Conclusion: Spore , then, is an infinite toy box. It’s not really what anyone thought Spore would be, and again there’s that nagging sense that it needs an expansion pack or two to plug a few holes (specifically, to expand what you can do on those planets once you’ve finished tinkering with them), but God, the scale of the thing.
Excerpt: There are a handful of games which have made an everlasting and even more so, addictive mark on the PC Gaming world such as Sim City and Civilization. Considering the repetitive market of the industry at the moment, it's refreshing when a games developers creates something unique and is not just another first person shooter.