Summary: I had Jak X: Combat Racing for the PS2 and was looking for something similar on PS3 (beside Twisted Metal). Split/Second is a fun racing game that uses powerups to trigger explosions or other events that can slow down or remove your opponents. As far as I can tell, though, there are only two ways to obtain the powerups - drifting through curves or drafting (tailgating). Like somebody else said here, drifting slows you down, so the better strategy seems to be drafting.
Summary: The game is released somewhere between 2010 and 2011 and it's still going quite strong with good graphics, smooth gameplay, and alive servers (in 2013). Pros: 1) Vertical or horizontal split screen offline mode is available, but you'll need a big screen (at least 58 inches) to enjoy the experience; and of course, another player. 2) The sense of speed and crashes with even the low budget cars is satisfying. This ain't formula one, and I am glad it's not.
Summary: This game would be an instant classic, because the concept of auto demolition had a good potential. However, Disney concentrated on commercializing it and ended up denying fans of the "hardcore"-ness of the game. In other words, it was dumbed down so Disney could reach a bigger audience pool. Pros: - Good concept, had potential. - Crisp graphics - Audio effects had no flaws. - Had some action but not enough. Cons: - Loss of concept after lack of expression.
Summary: The Good. This game is well made and exciting. The graphics are amazing, and the sound packs a punch. The cars are pretty cool, considering the fact that they are not modeled off of real cars too much. The racing (besides the power plays) is straight forward and simple enough for anyone to play. Disney did a good job on the important aspects of this game. The Bad. There is not much to complain about, but a few small things keep this game from being perfect.
Summary: I put off buying this game (for PC) until it was cheaper. I liked the demo on my console, but bought the PC version. The racing feel and control is tight, which is great for car physics that are loose. Drifting in this game is needed so you have the power to trigger (catastrofic) events at any time. You can win easier with strtegic use of your event triggers than with the fastest car.
Summary: i started off as a FPS guy [resistance, killzone2, COD, BFBC2, etc] and gradually moved to games like uncharted 2, assassin's creed, and red dead redemption. i don't generally do RPGs [FF, dragon age, fallout 3= 'cos i find them to be a bit tedious. so now you know what i like and play and if you like and play those kinds of games, hopefully this review will be helpful to you. the premise is pretty straightforward - you're a contestant on a reality TV game show.
Summary: I received the PC Version of Split Second for Christmas. While it wasn't the game I most wanted (wanted Need for Speed Hot Pursuit) it turns out to be an excellent and exciting arcade racer. The only problem I have with the game is that at certain points of the maps the game stutters and it even pauses which sometimes leads to an untimely crash. I feel like this game was coded for the XBOX 360 and as such probably needs at least a three core CPU to be totally happy.
Summary: This game is extremely fun. Being able to interact with the environment, create explosions to destroy your opponents, and ultimately change the racing course is great. You try to time your "power plays" so that a truck may explode and skid across the track into your opponents car in front of you, or have a falling building destroy a bunch of cars and create a new route with lots of high jumps, or even having a plane crash into a runway that is part of the race track.