Conclusion: A nice addition is the worldwide metagame, where zombies killed in each country are tallied up, and you can see both your standing in your country and worldwide compared to other players. Currently the USA holds first place, UK is in second and France in third, although I can't see this changing much due to the number of players living here, but it will be interesting to see the smaller countries battle it out.
Excerpt: It’s not enough anymore to just be a racing game. You need a hook. Mod Nation Racers has its customization, and games like Gran Turismo and Forza have their incredible realism. Split/Second’s appeal? You get to blow stuff up -- a lot. Much like Burnout before it, Black Rock’s high octane, adrenaline fueled racer puts the emphasis on thrills, but here, with obstacles like raining fire barrels and exploding jumbo jets – those thrills teeter on the edge of absurd.
Conclusion: The single-player campaign is structured as a reality television show on which you are contestant. Split/Second doesn't do a whole lot with the premise (you won't meet any slimy TV producers or peek in on any bloodthirsty viewers), but each episode's introduction and credit sequence is produced so well that you look forward to seeing what courses you unlock next.
Pros: Power plays lead to some fiery thrills, Slick racing model with a good sense of speed, Survival and Airstrike modes are neat twists.
Cons: Thin package that relies too much on a single mechanic, Scant online options, Lacks proper controller prompts.
Excerpt: Boasting a high-octane over-the-top style with explosive amounts of substance to match, Black Rock Studios' Split/Second is a sleek, addictive, and rewarding console racer made even better by its ingenious Power Play mechanic.
Pros: Power play gimmick is ingenious and unique; superb track designs; imparts a tangible sense of speed.
Summary: Speeding down an airport runway in a shiny red sports car is cool; speeding down an airport runway with an out-of-control aircraft thundering toward you is insane. That's the idea behind Split/Second, an arcade racer in which you wreck your opponents by triggering destructive hot spots scattered all about the track. The frequent explosions, tumbling debris, and resulting tug-of-war among racers are undeniably stimulating, at least for a while.
Pros: Power plays lead to some fiery thrills, Slick racing model with a good sense of speed, Survival and Airstrike modes are neat twists
Cons: Thin package that relies too much on a single mechanic, Scant online options, Lacks proper controller prompts
Excerpt: On Tuesday members of the gaming press were packed into the ABC Broadcast Center in San Francisco to get hands-on time with the multiplayer modes of Disney Interactive Studios' Split/Second. Not long after we started our engines, it wasn't unusual to see a look of zen-like concentration on the faces of everyone else in the room-Split/Second's over-the-top action movie-esque racing had everyone hooked from the get-go.