Reviews and Problems with Splinter Cell Pandora Tomorrow
Showing 1-10 of 51
Splinter Cell: Pandora Tomorrow Review
5 September 2005
Excerpt: Stealth is a word guaranteed to strike fear into the hearts of all but the most unseasoned gamers. In recent times it has been transformed from an innovative and welcome feature into part of the dreaded 'tick this box' formula; a huge melting pot of genre specifics used by Developers anxious to cover each and every base.
Excerpt: 2006: The U.S. installs a temporary military base on East Timor to train the developing defense force of the "world's youngest democracy." Resistance to the U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to East Timorese democracy is deemed sufficient justification. At the same time, the U.S.
Pros: Nice Stealth Action with visual, Added Multiplayer Feature
Excerpt: Ubisoft’s Splinter Cell, not unlike Konami’s Metal Gear Solid, is a tactical game based around stealth. Although there are no bosses in the Splinter Cell series there are very expansive and often beautiful levels. They are filled with fairly difficult obstacles that you must overcome using your stealth abilities and thermal/night vision goggles.
Excerpt: The original Splinter Cell never really impressed me much. I couldn't tell you exactly why, either, I just wasn't a big fan. Pandora Tomorrow , on the other hand, might as well be a different game. It's a textbook example of how to do a sequel right : keep what worked, jettison what didn't, and streamline the rest. A lot of the time, a sequel winds up feeling more like an expansion pack than a new game in its own right, and such is not the case here.