Reviews and Problems with Splinter Cell Double Agent
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Tom Clancy's Splinter Cell Double Agent
13 March 2014
Conclusion: MULTIPLAYER theres an issue in this game mode that also shows in the co-op. the mercenaries have like 4 gadgets while the spies only get one. remember in the good old SC multiplayers the spies also have a gun but it could only paralyze enemies temporarily. yeah not in double agent.
Excerpt: The Splinter Cell franchise is one of those few cross-platform series that always improves after every installment. While maintaining its standard action/stealth gameplay roots along with a solid and fun multiplayer component, the game series blossomed into one of the most popular and exciting...
Excerpt: First Impressions My reaction is The Splinter Cell series has become a much loved franchise and has come a long way since the first game. Last year’s Chaos Theory introduced new moves and weapons while retaining everyone’s favourite gameplay style, and spicing up the graphics considerably.
Summary: It was back in 2002 when we first met Sam Fisher, a jaded but extremely talented secret agent who was sent all around the world to take care of the most sensitive, covert operations conducted by the United States.
Pros: Tried-and-true stealth action gameplay still offers complexity and variety, The campaign's trust system presents a few interesting moral dilemmas, Features an overhauled version of Splinter Cell's innovative multiplayer mode
Cons: Campaign recycles a lot of the same graphics, sound, and gameplay from before, Some issues with stability and graphical performance
Conclusion: In reaching your decision, you should also note that the Splinter Cell series is famous for its spy vs. merc. multiplayer gameplay. That should give "Double Agent" some more juice before you decide to toss it onto your pile of old game boxes.
Pros: Good mission design, intuitive interface, players given more choice;
Cons: Crappy performance, buggy, some recycled sounds, old AI routines, broken scripted sequences, flimsy characterization and execution of the story.
Conclusion: THE VERDICT: I've played Splinter Cell games in the past but none of them has ever gripped me as much as Double Agent. Despite its flaws, the game is still an excellent way to spend the dozen hours it'll take you to exhaust it, and the online modes are gravy.
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