Reviews and Problems with Splinter Cell Double Agent
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Tom Clancy's Splinter Cell Double Agent
13 March 2014
Conclusion: MULTIPLAYER theres an issue in this game mode that also shows in the co-op. the mercenaries have like 4 gadgets while the spies only get one. remember in the good old SC multiplayers the spies also have a gun but it could only paralyze enemies temporarily. yeah not in double agent. the spies have no weapons and the whole multiplayer is one-sided against the spies while the mercenaries have all the perks.
Excerpt: The Splinter Cell franchise is one of those few cross-platform series that always improves after every installment. While maintaining its standard action/stealth gameplay roots along with a solid and fun multiplayer component, the game series blossomed into one of the most popular and exciting franchises ever. In the months building up to the game’s release, teasers on the game’s website hinted at Sam Fisher’s spiral into depression after the death of his daughter.
Excerpt: First Impressions My reaction is The Splinter Cell series has become a much loved franchise and has come a long way since the first game. Last year’s Chaos Theory introduced new moves and weapons while retaining everyone’s favourite gameplay style, and spicing up the graphics considerably. In short, it was the best Splinter Cell game.
Summary: It was back in 2002 when we first met Sam Fisher, a jaded but extremely talented secret agent who was sent all around the world to take care of the most sensitive, covert operations conducted by the United States. Tom Clancy's Splinter Cell became one of the defining franchises of the original Xbox, thanks to its incredibly lifelike graphics and sophisticated stealth action gameplay, and the PC translations of this series have been comparably as good if not better.
Pros: Tried-and-true stealth action gameplay still offers complexity and variety, The campaign's trust system presents a few interesting moral dilemmas, Features an overhauled version of Splinter Cell's innovative multiplayer mode
Cons: Campaign recycles a lot of the same graphics, sound, and gameplay from before, Some issues with stability and graphical performance
Conclusion: In reaching your decision, you should also note that the Splinter Cell series is famous for its spy vs. merc. multiplayer gameplay. That should give "Double Agent" some more juice before you decide to toss it onto your pile of old game boxes.
Pros: Good mission design, intuitive interface, players given more choice;
Cons: Crappy performance, buggy, some recycled sounds, old AI routines, broken scripted sequences, flimsy characterization and execution of the story.
Conclusion: THE VERDICT: I've played Splinter Cell games in the past but none of them has ever gripped me as much as Double Agent. Despite its flaws, the game is still an excellent way to spend the dozen hours it'll take you to exhaust it, and the online modes are gravy. The new relationship mechanics are interesting too, adding another layer to the familiar Fisher gameplay and leaving you with a few meaty decisions to make.
Excerpt: It's been a bumper year for games. DirectX 10 might not have offered everything we were promised, but the latest crop of consoles has meant a steady stream of incredible-looking, engrossing games in every imaginable category. Here's our pick of the very best.
Excerpt: Sein Name ist Fisher, Sam Fisher, und er hat die Lizenz zum Schleichen: Ubisofts kerniger Held schleicht abermals auf dem PC herum und muss dabei als zwielichtiger Doppelagent arbeiten. Wir haben uns ihm angeschlossen und überprüft, ob ihr zugreifen solltet oder ob Sam langsam, aber sicher in die Jahre kommt. Die Antwort erfahrt ihr im folgenden Review.
Pros: interessante Story, nichtlineare Levels, Moral spielt eine große Rolle, spaßiger Multiplayer-Modus
Cons: Schwierigkeitsgrad schwankt stark, kaum Missionshilfen, Koop-Modus entschlackt, Moral-Feature hat kaum Einfluss auf Geschehen