Excerpt: I don't know about you, but when I hear hype about " genre-busting " titles, I always sneakily suspect that a development team has fudged a design document somewhere, couldn't decide whether their game was a fantasy RTS or a tactical RPG and have tried obfuscating the issue by saying that it transcends genre boundaries.
Excerpt: SpellForce 2: Shadow Wars is the sequel to the generally well-received SpellForce . While taking from the general successes of the first outings mix of RTS and RPG elements, SpellForce 2 streamlines the system, making it much more accessible, and brings a fresh and enjoyable experience to the PC.
Excerpt: Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn't exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2's hybrid.
Pros: ups: Large world and imersive story, control of Hero units.
Cons: downs: Not much variety in weaponry, system hog.
Excerpt: The saga of Spellforce continues in Spell Force 2: Shadow Wars that once again combines elements of real-time strategy and role-playing to give the gamer a true medieval fantasy experience that is a kin to classic sword and sorcery. Unlike the previous incarnation, this current version focuses a little more of RPG with improved graphics and gameplay that will have RPG gamers craving for more.
Excerpt: SpellForce 2: Shadow Wars is a welcome diversion from the typical fantasy RTS. In the game’s immersive (if cliché) storyline, you take the role of a fantastic hero on a quest to unite surrounding kingdoms against a growing threat from Dark Elves. To do that, you must prove your loyalty and trustworthiness by embarking on quests, integrating the RPG story elements which define the SpellForce series’ mixture of genres.