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Space Siege
5.7 out of 10

Space Siege

Great Deal: $49.96

Reviews and Problems with Space Siege

Showing 1-6 of 6
Overall 4
4.0

not that bad

soulreaverhn, Ebay
4 October 2011
  • Summary: Bad graphics for a 2008 game, looks more like 2002 graphic tecnology. But if you looking to kill some time, the game isn't that bad.
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Overall 4
4.0

Space Siege - Not What it Seems

dapduki1222, Ebay
3 April 2009
  • Summary: I decided to buy this game because it sounded really exciting. That was the first downfall of mine. No wonder it was being sold. The game interface really stinks. The game is boring, almost unplayable. I'll be selling it as well. Hopefully I can recover a portion of what I spent.
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Overall 4
4.0

RPG??

SathUK, Play.com
27 February 2009
  • Conclusion: Oh dear.. I was really looking forward to a 'Dungeon Siege in Space', but this is not it. The alarm bells were already ringing when I realised it had been released before any of the major magazines had reviewed it, but I kept my pre-order as I enjoyed the previous 'Siege' titles and trusted Chris...
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Overall 4
4.0

Could have been better

Chris "Chris", Amazon
24 January 2009
  • Summary: I really hoped this game to be so much better. I have played other games like it with the same control method of point somewhere on the floor & click to go there. But, this game doesn't seem to fit that type of play.
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Overall 4
4.0

pretty but dull

Nick Brett, Amazon
24 January 2009
  • Summary: Set aboard a space ship over-run with aliens. You, with the help of a trusty robot assistant, go around the ship undertaking tasks and blasting aliens. So far so good, but there is where it all falls down.
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Overall 4
4.0

RUNNING IN CIRCLES IN THE DUNGEONS OF SPACE...

NeuroSplicer, Amazon
24 January 2009
  • Summary: If truth be told, being a huge fan of the original was more eager to play SPACE SIEGE than any other game this summer. Hyped as the next creation of Chris Taylor and Gas Powered Games (both of DS fame), this was supposed to be the space age answer to the upcoming DIABLO 3.
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