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Dummy.190587
8.5 out of 10

Space Pirates and Zombies

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Reviews and Problems with Space Pirates and Zombies

Showing 1-10 of 10

User Review

Devil_Man_X, Metacritic
30 January 2012
  • Summary: This game was such a surprise for me. At release I immediately wrote the game off simply because it had "zombies" in the title. I am quite honestly just tired of the lazy way that zombies are getting pumped out in games these days. During one of the steam sales I decided to watch the trailer and it turned me around. I played it and fell in love. As a kid I grew up playing classic space This game was such a surprise for me.
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User Review

not_good, Metacritic
26 January 2012
  • Summary: Boring game with a score jacked by indie fanboys. Not a single thing here is new or innovative, unless you count repetitiveness as a feature. I would not recommend buying this game.
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User Review

ZZZappy, Metacritic
29 December 2011
  • Summary: I really do not like this game. Often compared to Star Control, it has neither the charm nor the entertainment of the game. It tries to imitate an old game style that died for a reason; it's not very good. The game starts off promising, shoots itself in the foot. The game is Repetitive, with a capital R, with such abysmal lack of content I don't understand how it got released in like so. I really do not like this game.
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User Review

Kluge, Metacritic
7 October 2011
  • Summary: There's just a lack of content. It takes a great deal of effort to marginally improve your fleet's status after you hit around level 15 or so - and if the randomly-generated map, in which your don't know where blueprints are scattered, doesn't have anything beneficial for you within your level range of solar systems, you end up stuck - which isn't okay when you've invested 5+ hours in that There's just a lack of content.
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User Review

4-6-4-9, Metacritic
30 August 2011
  • Summary: I found the game to get repetitive quickly. At the beginning of the game it let's you set size of the random generated universe. Missions are random but there are only a handful of different ones. So after playing for awhile you'll run into the same missions quite a bit. There is also no point in exploring either since missions and star systems are the same. Because of that I found no I found the game to get repetitive quickly.
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User Review

Pandarve, Metacritic
18 August 2011
  • Summary: Addictive, familiar, stable and simply good. Space Pirates and Zombies (SPAZ) takes you back to bird's-eye view 90's space trading games but still manages to stay 'modern'. The interface is clean (Albeit a bit small on higher resolutions), informative and smooth. (Unfortunately, a setting to lower brightness is not available; a minor inconvenience.) The AI is quite amazing and I rarely Addictive, familiar, stable and simply good.
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User Review

Ozma, Metacritic
18 August 2011
  • Summary: My only grip about this game would the way your fleet is setup, That being said i picked this game up thinking it would burn a couple hours here and there while im off work for summer and put in 8 hours almost without realizing it on the first day. Very rarely have i seen an indie game by such a small dev team hit the mark like this game does.
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User Review

visibledark, Metacritic
17 August 2011
  • Summary: You'll absolutely love this gem of a game, not only if you have a long history of gaming like me, going back to C64/Amiga age. It somehow manages to capture the charm of some of the greatest classics like e.g. Asteroids or the Star Control games. It is also a perfect example that a small ambitious team (only 2 guys) with a great idea and a quirky sense of humour can achieve where You'll absolutely love this gem of a game, not only if you have a long history of gaming...
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User Review

Gamer_at_heart, Metacritic
17 August 2011
  • Summary: The perfect blend of strategy, resource management, tactics and space sim. Right from the start this game throws you in the deep end, but has a very helpful tutorial. The graphics are simplistic but suits this game well. What is very surprising is the A.I. One of the best indie game AI I've seen so far. The AI is very responsive but has some hiccups, but very very little. The voice acting The perfect blend of strategy, resource management, tactics and space sim.
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User Review

detocroix, Metacritic
16 August 2011
  • Summary: One of the best games I've played in the last 3-5 years and for certain a game that sits somewhere in the best twenty games I've played. And honestly, a game that shares one of twenty seats with timeless classics and extremely fine games such as Star Control, Master of Orion, X-COM, Terra Nova and Battlezone (1998) definitely deserves all these/those praises!
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