Conclusion: While those minor interferences can be overlooked, thanks largely to the increased amount of freedom (or, well, real estate) that players can work with, the freedom itself is kind of confounding. It’s at these moments a discerning player can see the potential of such a title.
Conclusion: I'm sure there is.) but this is a DLC well worth the points it consists of 3 really good, intense levels that will have you begging for more DLC by the end of it. 3 great levels, 250G extra and only 800msp!!! Its a must!
Excerpt: The Sniper Mantra one shot one kill comes to mind when playing City Interactive revisit to the Sniper Ghost Warrior series. While the story line is the basic cookie cutter generic military story line, it still gives you a fairly good spin on a sniper based story and game play.
Conclusion: The game I was hoping City Interactive would make would drop the player in a particular environment--or open world--with primary and side missions to carry out, all while avoiding detection. Players would get in and get out without anyone knowing who pulled the trigger.
Conclusion: Sniper: Ghost Warrior 2 is a relatively decent shooter that should offer at least some degree of excitement to fans of the genre who like to take their time and snipe their enemies from afar.
Pros: +Decent when sniping from afar
Cons: -Lots of scripted events, -Lackluster story, -Disappointing multiplayer, -Erratic AI
Summary: Sniper: Ghost Warrior 2 is a superior shooter when compared to its predecessor. Granted, that isn't saying much. Said predecessor suffered from terrible artificial intelligence, absurd bullet physics, and an overall level of difficulty on par with solving a Rubik's Cube while navigating white-water...
Pros: Great enemy AI presents a real challenge, Mostly realistic stealth mechanics, Well-balanced difficulty settings, Atmospheric presentation ramps up the intensity
Cons: Checkpoints are too spread out, Some level design quirks, Multiplayer is an afterthought