Excerpt: Sniper Elite V2 won't serve us well in any video game violence debate. "Honestly, games are wholesome and culturally important!" we'll cry as a slow-motion bullet rips through a Nazi's liver. The big addition to this sequel of a 2005 original is a preposterous new killcam that activates every time you land a perfect hit. Think VATS from Fallout 3, only with more gruesome anatomy.
Excerpt: In a strange way, Sniper Elite V2 reminded me of high school. There was this one kid, let's call him David, who everyone knew wasn't the smartest in the room, but one day he came in with glasses. Fake, no prescription eyeglasses to try to fool people into forgetting about his reputation.
Excerpt: World War 2 shooters used to be everywhere. Seriously, you couldn’t move for them. It was all Gruppenführer this and panzerfaust that, then as soon as they appeared, they were gone, like Nazis fleeing the Falaise Pocket. Partly, this was down to saturation – everyone had just stormed the beaches of Normandy too many damn times for it to be fun any more. But that was then.
Conclusion: It’s clear that a tremendous amount of love and hard work went into crafting Sniper Elite V2 , which is a special feature most triple A games don’t have. DirectX 11 graphics on the PC look good and there’s some impressive lighting, but nothing groundbreaking. There are some issues with stuttering and jittering, sometimes rendering the game unplayable, but this may be something only a small minority will experience and will most likely be patched soon.
Summary: Despite the fact that the original was a bloody good game, if you mention Sniper Elite to most people you’ll likely get a blank look shooting back at you. Perhaps that’s because the original was released way back in 2005, or maybe it’s just that people have pushed the WW2 gaming years out of their heads to make room for, well, more of the same except in the future.