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Smugglers IV - Doomsday

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Smugglers IV - Doomsday

Smugglers IV - Doomsday is a turn-based space trading game where gamers take command of a space ship and is set in a galaxy that has been torn apart by war and crime. Developed and published by Matrix Game for the PC, gamers can choose different paths to approach the game, either as a greedy trader, a ambitious bounty hunter, a ruthless pirate, or one of the choice of professions in their quest for riches, power and fame. The game requires a minimum system of Windows XP, Vist…

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Smugglers IV - Doomsday

Smugglers IV - Doomsday is a turn-based space trading game where gamers take command of a space ship and is set in a galaxy that has been torn apart by war and crime. Developed and published by Matrix Game for the PC, gamers can choose different paths to approach the game, either as a greedy trader, a ambitious bounty hunter, a ruthless pirate, or one of the choice of professions in their quest for riches, power and fame. The game requires a minimum system of Windows XP, Vista or 7 operating system, 500 MHz processing power, DirectX compatible video, graphics and sound, 100 MB hard disk space, a CD optical drive, DirectX vernsion 9.0, keyboard and mouse.

Features

Smugglers IV - Doomsday is a PC game that features gameplay where players can acquire up to 60 different abilities and choose between 6 different professions (trader, combat trader, mercenary, bounty hunter, smuggler, and pirate). There are 24 star systems with over 75 planets to romp in, as well as four different factions with completely different ship textures, uniforms and medals (depending on one's success gamers can pin rank signs, ribbons and medals on themselves), new spaceships ranging from small fighters and corvettes up to large freighters and battleships, and control combat crew such as battle droids, EMP weapons and commando attacks. Gamers can also board and capture enemy ships. The ships are said to have special equipments and abilities that can make every spaceship unique. Smugglers IV - Doomsday features a turn-based space combat system that includes different abilities such as cloaking, recharging shields, boarding enemy ships, etc and trade systems with supply-and-demand based pricing that provides an avenue to play for those who enjoy to trading games. Other features on the game include a non-linear war and campaign system where gamers can influence the war by the actions that they take, a text engine that provides different storylines of the war and mission descriptions, music and SFX created by Nathan Madsen, having special locations spawning on the map (like hidden treasures, spy ships, VIP traders, alien artefacts), the ability to gain rank and command over a fleet of ships, and special end-game content with 7 new missions only available for battleships.

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