Summary: Sleeping Dogs is an open-world crime game for busy people. It's not an experience padded with multiple cities or the obligatory "slow living" town at the outskirts of the world map.
Pros: A complete edition of an excellent game, Features the best traits of modern melee combat, Condensed version of Hong Kong encourages full game completion, Abundant in Chinese cultural insight (from a Hong Kong perspective)
Cons: Minor visual enhancements not enough to encourage a return visit
Excerpt: It's the year 2013, and there's no shortage of third-person open-world action games to choose from. It's a genre some say was perfected years ago with PS2-era Grand Theft Auto games. So how does a game with a rocky past, at least three name changes, and a major development shift stand a chance?
Conclusion: It’s hard to form a strong conclusion about Sleeping Dogs because the game is an elusive creature that needs time to reveal its true nature and only does so via analogies with other titles and via small bursts of innovation that could almost go undetected.
Pros: + Hand-to-hand combat, + Some character development, + Hong Kong as a character
Cons: - Driving, - Main plot progression, - Lacks originality
Excerpt: Much like the Hong Kong cinema it lovingly recreates, Sleeping Dogs adheres vehemently to genre. Instead of trying to reinvent the open-world game, United Front's once-troubled tale sits squarely inside the city limits defined by Grand Theft Auto, happy to cultivate memorable moments on and around...
Conclusion: Sleeping dogs is a big game, there is no doubt about that, with around 30 hours of gameplay should you wish to pick every reach of the side missions, although there are plenty of hidden objects littered around the game world to keep you distracted if that is what you wish, I managed to complete the...
Excerpt: Winston Chu has a bulging, tattooed body, a gold-plated gun and a massive square head. He’s a gangster, so that face is locked into a permanent scowl, a symptom of years of steroid abuse and a childhood under the fist of a psychotic mother with an unhealthy love of cleavers.
Conclusion: Overall, Sleeping Dogs is a lot better game than I think most people would ever have thought a year ago. While not perfect, the game does a lot right, and it does it differently enough to make it stand out from the crowd.
Summary: Sleeping Dogs began as an original intellectual property by developer United Front Games, which was later changed to True Crime: Hong Kong as a decision from Activision in hopes the name would draw more interest and potential sales.
Excerpt: The road Sleeping Dogs took to store shelves is one that most developers would love to steer clear of. First announced as a reboot of the long dormant True Crime series by Activision, the title was quickly dropped by the publisher and assumed to be little more than vaporware shortly after.