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Dummy.190587
7.9 out of 10

Skyward Collapse

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Reviews and Problems with Skyward Collapse

Showing 1-5 of 5

User Review

xmpp_texting, Metacritic
1 May 2014
  • Summary: The most entertaining devious use of AI on AI fun in an NRTS (nearly RealTimeStrategy). Or RTS for those passive aggressive gamers. Setup the conditions for two AI to duke it out to almost annihilation. Should either AI die you fail. Carnage required for certain build options to open. One expansion available to toy with 2 additional cultural AIs for a reasonable fraction of original The most entertaining devious use of AI on AI fun in an NRTS (nearly RealTimeStrategy).
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User Review

Arkan01d, Metacritic
22 October 2013
  • Summary: I want to like this game: it's got depth, it's got strategy, it forces yourself to pit your mind vs yourself. However, I just can not get into it. I start the game up, play for 20 minutes, and then get bored. Maybe I'm just not that interesting an opponent? There really isn't as much depth here as I would have liked. Also, the game font is smaller than my eyes can easily read.
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User Review

Peff, Metacritic
4 June 2013
  • Summary: Skyward Collapse is unique game where you are against yourself. Even this concept is not fresh idea game does it in new way. Game never give full control to player and you are more like a mapmaker when two AI try to annihilate each other. when you build towns and map and create mythological creatures and gods you have fun time watching a result, but lack of variety that is not so much. Skyward Collapse is unique game where you are against yourself.
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User Review

Latrec, Metacritic
27 May 2013
  • Summary: The game features a "you vs you vs world" scenario: build and manage two empires that attempt to destroy each other at every turn while dealing with such things as floods, bandits, etc. To win, you must achieve a pre-determined score that requires your two empire to destroy each of their bases while you build new ones for them.
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User Review

BrianChase, Metacritic
24 May 2013
  • Summary: Good: - Lots of depth in trying to balance the two sides while fighting off Woes (think natural disasters in Sim City), bandits, and yourself. - The way the two sides are intentionally unbalanced is brilliant and adds a lot of strategy in planning your towns, miracles and moves. - I actually found myself attached to Blue due to their early underdog status and for the entirety of the Good: - Lots of depth in trying to balance the two sides while fighting off Woes (think...
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