Excerpt: Stardock is back with another edition to the Sins franchise. Their new title, Sins of the Solar Empire: Rebellion is a standalone – glorified expansion to the Sins we all know and love. In brief, this addition reforms some of the minor issues as an improvement while adding sufficient new material to keep fans interested with plenty of new toys to play with. The general concept of Rebellion is that each of the three factions also have a ‘rebellion’ faction.
Sins of a Solar Empire: Rebellion Review (Windows PC)
Gamers Daily News
26 June 2012
Summary: Rebellion adds a great deal to the Sins franchise, though not much is in the fore ground. Fans of the series, or the 4X and space genres, will want to get this game. Others may not be as interested due to lack of unit variety and slow pacing.
Excerpt: Sins of a Solar Empire: Entrenchment is a rather small expansion to one of the greatest space strategy games. One of the short comings in the original game was the lack of defensive structures and options. Defending systems without a large number of ships present or nearby was near impossible as the only defenses you could build were puny gauss cannons and fighter bays.
Conclusion: Where Sins of a Solar Empire is excellent value is also in its Multiplayer. Bored of spending hours traversing the galaxy looking for trouble? Then take it online and challenge a complete stranger. Where this is interesting is that the more diplomatic side of proceedings is exercised, make a pact with someone else to wipe out a rival? Or enlist the aid of pirates to stab your ally in the back?
Conclusion: However you look at it, Band Hero is a mixed bag and a decision on its purchase will most likely come down to the music included on the disc. I for one love it and I know for a fact that a lot of the songs will be big hits at family parties in the future. But not everyone is going to share those tastes. If you do not already have Guitar Hero 5 and prefer the popular music included in Band Hero over the rock music of Guitar Hero 5 then your choice will be simple.
Excerpt: Sins of a Solar Empire really puts the “strategy” in “real-time strategy”. Most RTS games are in reality real-time tactical games that emphasize swift and proper battlefield execution far more than they do strategic planning on a grand scale. Sins resembles a grand scale galactic 4X turn-based strategy game more than it does a traditional RTS game.
Conclusion: Fleets can also be transported to other planets for the purpose of attacking. This can be a relatively slow process, so jump lanes have been introduced to streamline things. It's not an instant warp, as the path must be followed in a linear process. Once you arrive at your destination, you can opt to enter into battle automatically or manually.