Excerpt: Original sin Ritual’s Sin Episodes: Emergence is a strange case for several reasons. To begin with it’s a sequel to Sin , a game that’s eight years old. Most franchises are lucky to be remembered after two years have gone by.
Excerpt: Robots, mechs, heavy gears, … everyone just wants to play a big bad robot. It just looks so tough. Therefore it’s nice to see Third Wave and Lighthouse Interactive presenting a new game which might appeal to that killer-robot which hides in everyone of us.
Excerpt: "Would have been a 9 but...." Ah, Sin. The land of mutants, drugs, and well-endowed villainesses. In other words, much like any summer music festival, except that you have a gun. For those unfamiliar with the game, Sin was originally released October 1998.
Excerpt: There's certainly something to be said for delivering games in regular small chunks. TV shows thrive by keeping viewers hooked from week to week, and there's no reason why that model can't work well for video games.
Excerpt: SiN Episodes: Emergence is an episodic first person shooter set in the SiN universe . You play the role of John Blade, commander of HardCorps, whose investigations into a drug operation and bank heist morph into uncovering a conspiracy involving biotech mega-coporation SinTEK.
Excerpt: John Blade isn’t exactly what you’d call a household name in the world of video games, but the hero of Ritual Entertainment’s Sin series is carving out a nice niche for himself with the newest Ritual title Sin Episodes: Emergence .
Summary: We’ve been hearing about the promise of episodic games for the last few months. The concept is pretty simple, instead of having one massive game, the game is broken into smaller chunks and sold at a much lower price.