Fun game but different play style compared to the older games
D. Michael, Amazon
23 September 2010
Summary: The game is fun, but you also have to realize that it's different than the older SimCity games. It focuses more on how different buildings provide different citizen types and trying to get them to work together. It can be fun for a bit, but the default play mode doesn't have any upkeep so it's impossible to lose basically. They finally added a strategy mode in one of the updates that gives buildings an upkeep and make it possible to lose by going bankrupt.
Summary: Much of what hardcore Sim City fans love about previous games are missing from Societies. However, there are some fun new features and aspects of this new take on Sim City. This game will require a lot from your graphics card, and you may even need to upgrade just to get the game to start. Overall, definitely not the best Sim City game of all time. It wasn't what I was particularly hoping for in the next installation of Sim City, but it's fun to play for a little while.
Summary: I have been A fan of SimCity games since the 1st. I thing this version is too geared toward new players. I takes the Micro-Managing out of the game, to an extent. I like the Graphics and the interface, but they made a game that is more like a SimCity LITE.
Summary: I bought this game merely wondering what they had come up with as the logical successor to SimCity 4, and I will say, this probably is not it, but it is pretty amusing to play all the same. For those looking for the enrapturing experience of actually managing a city, this is not where you want to be looking.
Summary: It is unfortunate that the Sim City franchise has put out a product that is so full of bugs that many users are unable to play the game at all. The Sim City forums are full of reports of technical problems, ranging from system crashes, to memory leaks. Here are some things to be aware of if you have the game or are considering it: 1. there is already a patch available from EA, however, this patch does NOT resolve any of the reported crashes or memory leaks 2.
Not Simcity, but somewhat entertaining nonetheless
B. Dowling "Gamer", Amazon
15 November 2007
Summary: If you're reading this, the odds are that you have some basic understanding of the premise of this game and already understand that it is NOT in line with the historic Simcity franchise. It's meant to be more of a hybrid between The Sims and Simcity. In keeping with this, many of the micromanagement aspects of Simcity have been completely removed, primarily in the infrastructure department (transportation and power are very basic and water/waste have been completely...
This missed but something good is on the horizon...Cities XL
Mike "Movie Buff", Amazon
15 November 2007
Summary: I will admit that I had faith in Tilted Mill for taking the huge task of blending Simcity and The Sims together into Simcity Societies. After all they did a nice job in Children of the Nile. It wasn't a "blow me out of the water" hit, but it was nice. Tilted Mill and Electronic Arts decided to bring Simcity Societies in which everything from Simcity 4000 and its expansion are thrown out the door and reworked.
Summary: What's this? I can't believe it. While it is an interesting addition that players can now choose the buildings they want in their cities, the game keeps you far too busy mindlessly placing buildings rather than focusing on the strategies of why establishments are closing and what not. And for an "upgrade" or "remake" of the SimCity series this expensive--it's simply not worth it.
Summary: I bought this product today, and I noticed that the system requirements are pretty hefty, including newer video cards. So, if you are like me, who has basic computer, you might not be able to play it. This is what you will need: 1.7 MHZ or Higher processor 2.1 GB to load program Video Adapter MUST have 128 mgs or higher and one of the following chipsets: ATI Radeon 9600 or higher or NVIDIA FX 5900 or higher.
Bugs and performance dips take a kick out of what should have been amazing!
17 September 2008
Excerpt: I've always been a fan of the Sim City games, ever since I understood how to put down water pipes and that you don't just build houses, you build zones and the population build the houses (amazing huh!), so imagine my suprise when I found out that EA had taken out the need for zones and the taxing system, the water pipes and the power cable and left us with a stripped down and "polished" version of everyones favourite city simulator.