Conclusion: In the end, I really do hope SimCity gets better, because I’m keen, eager and ready to play and experience more - just not until some of these problems are addressed. I still had a lot of fun, for a lot of hours - I just wish it didn’t all fall apart later on.
Excerpt: It’s often said that sometimes, simple is just better. I learned that the hard way one night as I grabbed a cup of coffee at a nearby Starbucks. In the mood for something a little different, I added a dash of nutmeg to my coffee.
Summary: The SimCity launch was a well disaster. Between server failures, missing or broken features, and general outcry from fans of the series, EA took an internet beating. But now that the dust has settled, and Maxis have released their first major patches to repair some of the damage, what are we left...
Excerpt: About a month ago SimCity was thrown on the market by Electronic Arts and you can almost take the word “throw” literally. The game was released and became just about the worst launch by EA in recent years.
Excerpt: SimCity is something of a disaster, even for reasons other than the most heavily documented flaws with the troublesome launch. Putting aside the initial fiasco, and even allowing for the always-online functionality that restricts player enjoyment, the actual game itself has fundamental flaws.
Summary: SimCity is a true rebirth of the franchise that brings the depth of simulation that has been the series hallmark for more than two decades and marries it with next generation accessibility and a robust multiplayer mode, giving players the power to change a world together.
Excerpt: In sitting down to write this review, I spent a good long while thinking to myself, “What can I possibly say that hasn’t already been said?” From one end of the Internet to the other, endless stories of server shutdowns, data-corrupted cities, and idiotic motorists have bounced around in an online...
Excerpt: One of my brothers once belonged to a computer club in the 1980s. This club was dedicated to the Amiga (Only the Amiga Makes it Possible) and one of the big scoops they came across was a soon to be released game named: SimCity . I fell in love with that game nearly twenty-five years ago (1989).
Excerpt: SimCity is an excellent game with a plenty of reasons to recommend it to anyone and just one reason not to. It’s a big reason, no doubt, but not big enough to keep me from recommending it to anyone who wants to play mayor.
Pros: Beautiful visuals, expandable buildings, I can build roads however and wherever I want
Cons: My roads are a mess because I can build them however I want, requires working servers to play
Conclusion: The old SimCity I remember loving is one with giant cities full of endless possibilities. They gave me the tools to make a sprawling metropolis and kept me coming back for more. They were timeless games of truly endless replayability that felt fresh with each new city.