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Sid-meier-s-railroads.467486
7.2 out of 10

Sid Meier's Railroads!

The greatest railroad building game of all time is back from Sid Read more

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Reviews and Problems with Sid Meier's Railroads!

Showing 1-10 of 55
Overall 7
7.0

Test Sid Meier's Railroads!

Generation NT
3 weeks ago
  • Pros: Gestion simpliste pour les néophytes, Prise en main, Techniquement de bonne facture
  • Cons: Gestion simpliste pour les habitués, Manque de scénario, Carte trop limitée en superficie
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Overall 8
8.0

All aboard for this railroad strategy game.

Common Sense Media
10 February 2014
  • Summary: Parents need to know that there is no objectionable content in this educational game. However, parents should also be aware that the game has an online mode -- Common Sense doesn't recommend online play for anyone under 12.
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Sid Meier's Railroads!

Gamezebo
29 December 2012
Overall 8
8.0

Sid Meier's Railroads!

GamesRadar
24 June 2012
  • Pros: Catchy overall game design, Refreshing lack of micromanagement, Lively world
  • Cons: Simplistic economics, A bit repetitive, City graphics could be clearer
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Overall 4
4.0

Sid Meier’s Railroads

Thunderbolt Games
9 August 2008
  • Excerpt: Muggins here has a particular soft spot for strategy games and steam trains. There’s nothing like plotting an assault with meticulous planning using hotkeys and waypoints to end an hour-long seige in battle, and modern trains just don’t have the charisma, the personality of their ancestors. Yes, call me an anorak if you wish, but I defy he who doesn’t want to be covered in soot during a 3 hour train journey.
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NWN2: Mask of the Betrayer

Hooked Gamers
13 November 2007
  • Conclusion: Overall, Betrayer seems a much darker, more adult game than Neverwinter Nights 2 . There are more puzzles to be solved along with the action packed fighting. The humour of the original (mostly provided by Khelgar) has been diminished, whilst the spirit hunger mechanic further darkens the fell of the game. The visuals and audio have continued the high quality of the original whilst the RPG elements have largely remained the same.
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Overall 7
6.8

Sid Meier's Railroads

Strategy Informer
1 September 2007
  • Conclusion: This is an enjoyable game. But frankly even if it wasn’t for the bugs, the simplicity, the lack of a campaign, and the other minor short-fallings, I’d still be disappointed because when someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play. Forget about it unless you must, in the mean time I’ll be playing Transport Tycoon and wishing it had use of Civ IV’s graphics.
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Sid Meier's Railroads Review

VideoGamer.com
20 July 2007
  • Excerpt: Let me get one obvious misconception out of the way: Sid Meier's Railroads is not a game exclusively for train fanatics. Sure, if you really love trains then this is a game for you, but Railroads has the potential to appeal to more than a niche group. In fact, unless you have a pathological hatred for trains or strategy gaming then you will enjoy Railroads.
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Tortuga: Two Treasures

Hooked Gamers
8 April 2007
  • Conclusion: Because of its design, Tortuga - Two Treasures has about zero replay value. Once you reach the end, you will have learned the story, the whole story, and nothing but the story. There is no point to going back to see if you can improve your performance; it was adequate to get you through every task assignment, or you would never have arrived at the finale.
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Overall 8
8.0
Value for money 9
9.0
Gameplay 7
7.0
Graphics 10
10
Sound 10
10
Addiction 9
9.0

Allllll Aboard!

GIN
21 February 2007
  • Excerpt: It's always nice when we can return to a long lost classic. The last Sid Meier title to be resurrected from the grave was Pirates, and many of us have spent long hours on the high seas, remembering the days when we sailed our Commodore 64s and IBM PCs into the wee hours of the morning. Pirates had been gone far too long, and it was great to have it back. Railroads is back now too, though it does not feel like it has been gone that long.
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