Reviews and Problems with Sid Meier's Civilization V :Gods & Kings
Showing 1-10 of 46
Sid Meier's Civilization V: Gods & Kings
Common Sense Media
7 July 2012
Summary: Parents need to know that Sid Meier's Civilization V: Gods & Kings is an expansion pack to Sid Meier's Civilization V and that a copy of the original game is required in order to play this one. It is a deep, turn-based game of civilization simulation and tactics that, in some ways, also acts as a basic but broad-spanning history lesson concerning the people, events, movements, technologies, and personalities that have shaped our world.
Conclusion: All of these little changes go a long way to help make the game feel different. It’s still that same great Civ experience, but it adds a lot more and does some smart things to change up the balance. This is a highly polished package that goes a long way to add a lot more lasting strategy concepts to Civ V, making it more of the experience people wish it was- a deep, more rewarding game.
Conclusion: If you have never played a Civilization game before, there is never a better time to start. And for those who have played countless hours of the Civilization series, then you'll definitely enjoy the inclusions that Gods and Kings brings to the latest incarnation. The new game mechanics work well and certainly add a little more to an already full game.
Pros: The new mechanics of religion and espionage work well, and certainly add something to the series.
Cons: AI players are difficult to keep happy and often gang up on an advanced human player.
Excerpt: Sid Meier`s Civilization V: Gods and Kings review Game Over Online - http://www.game-over.com Just as in my original Civilization V review, I'm going to be completely upfront about my unabashed bias regarding the franchise. From the second I heard about the existence of the expansion (and the accompanying patch which brought the much awaited multiplayer animations), I scrounged the Internet and forums for every shred of information I could find.
Conclusion: The real question is though – is this expansion worth your money? We’d say yes. A lot of these improvements were needed to make long protracted games more interesting, and there’s less of a sense of leaping through the eras (especially the pre and early industrial eras) without really getting a taste of them.
Gods & Kings adds gods and spies instead of fixing Civilization V
18 June 2012
Excerpt: This isn’t really the place to revisit my unhappiness with Civilization V, but I’m sorry to discover the game hasn’t gotten better a year and a half after I reviewed it . Instead of addressing the problems with the game’s AI, interface, and design, Firaxis has been nickel and diming you with DLC maps and civilizations. Now that they’re selling a full add-on, what better time to give it the overhaul it needs? But no such thing happens in Gods & Kings.
Conclusion: Concept: Add religion and espionage to Civ V while changing some balance issues and fleshing out previously underserved eras like World War I
Graphics: It looks great. This expansion maintains the strong, clear iconography and interface design that sets the bar for strategy games
Sound: The sound and music are simple and unobtrusive, which is pretty much ideal for a game like this
Playability: The new additions are slotted into the existing interface perfectly,...