Summary: a great real time strategy game that has huge scale battles of epic and cinematic preparations. Great to just sit back and watch the cinematic battles pal out. Also incorporates some light empire building that is solid but nothing innovational.
Summary: It was a truly groundbreaking game and even today it has great climate and still offers some decent strategic challenge, well balanced and simply very enjoyable. I started with this one and played every Total War game since. Won't give it a 10, because the game isn't flawless and even for 2000 is a bit limited in strategic options (no fleets, pretty insignificant castles etc.
Summary: Wow, just wow, this game is REALLY good. Of course its lacking some of the features of later total war games (such as battles being playable that aren't ridiculously hard to play) But for its time, this was beyond a masterpiece!
Summary: love it. just rebought it from online game vendor. best Â£8 i ever spent to get the gold edition. not greatly graphical but i never enjoyed the strategic battles, i just love the strategy map and moving large armies to impending doom or victory
Summary: DISCLAIMER: I am a Japan-buff and games based on the Sengoku period of the Shogunate Wars have to be really bad for me not to enjoy them. Now imagine how much I enjoyed one of the BEST strategy games ever!!! SHOGUN: TOTAL WAR is admittedly such a great game in every aspect it has become a RTS game benchmark. Not to mention it has fathered the TOTAL WAR series!
Lisa Shea "be the change you wish to see in the world", Amazon
12 September 2003
Summary: I love feudal Japan. I've been editor for a magazine on feudal Japan for over ten years, have made kimono, and love watching Japanese movies for hours and hours. I have the Shogun board game, and play that quite a bit. Since I review strategy games for BellaOnline.Com, it was a natural for me to buy Shogun: Total War as soon as it was out.
Summary: I have been playing Shogun for almost three weeks now. I've read most of the reviews and will comment on some of the common themes and add my own review. Shogun is an RTS game, and it is done better than Gettysburg or the Close Combat Series. The battle segments are well done. I've read that some people had issues controlling there troops. First, the company promo states that the troops will act independently at times. Troop management in a battle is chaotic at best.
Summary: Shogun is a great game. This game is divided into two modes, the turn-based strategy mode (like Civilisation and Risk) and the real-time battle mode (like C&C and Ground Control. This is actually the first time that this mix succeeds in one excellent game. You have to choose from seven rival daimyos (warlords) and simply conquer all Japan. But the task set for you is not an easy one.
Summary: Their are times in any RTS game Junky life (don't deny it) when you get frustrated. Frustrated with the lack of strategy needed to play, games like Z: Steel Soldiers and C&C. It gets annoying send your troops in watch them fight no real thinking involved. Well, now there is a game that combines great battle scenes with plenty of strategy. The plot is take over Japan. Not much of a plot but still you know what you got to do (it's called total war for a reason).
Summary: It was 6AM and the sun was already up, but my attention was focused on the battle being raged on the PC before me. I had played through the night to reach this moment: the first major confrontation between the two remaining clans to decide who would rule Japan. The enemy's warrior monks started to create havoc on my left front. Hurriedly, I sent two units of Yari Samarai to bolster the line, but I sent them in unsupported. A huge mistake.