Reviews and Problems with Shogun II Total War Expansion: Fall of the Samurai
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29 July 2012
Excerpt: The Fall of the Samurai expansion is the latest entry of the Total War series, a complete rework of the highly acclaimed Shogun 2: Total War, including all-new unit, buildings and tech rosters, as well as deep changes in gameplay; making it practically a new game, using Shogun 2’s core engine.
Conclusion: Despite noticeable faults that limit its replayability, and made me enjoy it less overall than the original Shogun 2 , Fall of the Samurai is still a solid game and a good addition to the Total War series.
Excerpt: On paper, Shogun 2: Fall of the Samurai reads like the ramblings of an eight year old after his first history lesson, hand stretched tentatively up into the air in class to ask who would win in a fight between a rifleman and a samurai. Before being laughed at by his classmates.
Excerpt: Ten years ago, I was sightseeing in Tokyo. I climbed off a train in Yotsuya, a city centre station not far from the reputed grave site of legendary ninja Hattori Hanzo, I saw a geisha waiting on the platform.
Conclusion: So, a decent addition to Shogun 2 's content library, although we still think a slightly missed opportunity to do something truly special. Still, those of you who purchase this expansion are unlikely to be disappointed, as there's still a lot of fun to be had here.
Excerpt: First Impressions My reaction is After the Warring States period, Japan is finally at peace, the Emperor sits comfortably on his throne fulfilling his largely ceremonial position, while the Tokugawa Shogunate rules Japan with an iron fist with no one to dispute its rule.
Excerpt: Set 300 years after Shogun 2, Fall of the Samurai is a standalone expansion covering the events of the 1868 Boshin War in Japan. The negotiation of unfair trade agreements with western powers has led to growing resentment towards the ruling Tokugawa Shogunate at home.