Excerpt: Okay, so whose stupid idea was it to add EXTREMES on the end? Straight simulators, in general, are not very exciting to anyone except sim fans, and chucking an EXTREMES on the end isn't going to help. Especially when your first Core mission can be described as EXTREMES frustration. Note well, this isn't a bad game for sim fans, but by god, when it has flaws, it doesn't screw around.
Summary: As the educational tool that the developers claim it can be used as, Ship Simulator Extremes does a decent job of conveying the difficulties of a captain’s job. As a game though, it lacks the fun factor that would have made the experience more tolerable. It is stuck awkwardly in between the realms of immersive simulation and full-fledged game.
Excerpt: System requirements • Operating system: Windows XP (Min. service pack 2), Windows Vista or Windows 7. 32 and 64 bits OS supported. • Processor: 3 Ghz P4 Intel or AMD equivalent processor • Memory: 2GB (Windows XP) or 3GB (Vista or Windows 7) • Hard disk space: 3.5 GB • Video: Geforce 8800GT or ATI Radeon 4850 with 256MB ram (At least Shader model 3.0) • Sound: DirectX 9.0c compatible.
Excerpt: Naval wargamers often forget that there’s more to sailing than finding the right position to deliver ordnance. Underlying all maneuvers is the constant foe called by Monsarrat " The Cruel Sea." To get a feel for what handling ships is really like, turn to Vstep’s Ship Simulator Extremes . Gunfire or cutlasses aren’t necessary for excitement.
Pros: Great range of accurate ships; many exciting and challenging missions; fantastic graphics.
Cons: Low FPS; some GUI problems; simple damage model.
Excerpt: When the ship goes down, you’d better be ready…. Eurgh. Sometimes, being a reviewer is a joy – getting your hands on a copy of the latest blockbuster before anyone else is both thrilling and allows us a sense of importance. However, at times, we have to review things that are the other end of the scale – limited, turgid titles with very little to offer the average gamer or their friends. And in this case, Ship Simulator Extreme is clearly my penance for recent hits.
Pros: Interesting premise, clearly aimed at a niche market, wide variety of scenarios
Cons: Visually poor, limited controls, no tutorial support, sedate pacing off-putting to most gamers, docking procedures are a headache, no ship builder option, falls between drawing casual ship captains and offering the depth required by realism buffs
Excerpt: Simulator games are becoming a dime a dozen these days with one being made for practically everything you could think of. You can drive a bus or a lorry, be a train operator, fly light aircraft or space shuttles, or knock down buildings. Or in the case of VSTEP’s Ship Simulator Extremes, you get to be the captain of your own boat (sorry.. ship) If you think that you are in for a easy ride, then you will be wrong.
Conclusion: Perhaps this is what piloting a boat is like. Perhaps Ship Simulator Extremes is the best researched and best realised simulator out there, the perfect rendering of an aspect of real life on a computer screen. If so, I pity the many captains sailing the oceans today, and wonder just how much they’re getting paid to endure it. Doubtless some will enjoy this game regardless of its faults, but I can only congratulate them on their godlike willpower and wish them a fair...
Pros: Diverse amount of ships and environments.
Cons: Poor mission design. Technically broken. Repetitive and unrewarding.