Conclusion: Someone who hasn’t played many third-person shooter or stealth games in the last 15 years will probably find things to like about Shadow Harvest , and the two styles do in essence make two games in one so that’s arguably value for money. For anyone else though the multitude of flaws and the absence of even an interesting story will put them off fast. It’s not a terrible game, but it is a deeply average one.
Summary: Forty dollars is a lot of money for a bland shooter with only one mode of play. At that price, one could expect a multiplayer mode, or a longer campaign, or anything to put a little bit of meat around the bone. As it is, Shadow Harvest: Phantom Ops is a pretty dull product that lacks the memorable moments or features that could make it a contender.
are an important form of historical documentation because they highlight an
integral part of human society: covert government agencies that don't actually
exist. From Project Treadstone to whatever the “FBI” is, computer gamers enjoy
taking the roles of dangerous spies, able to kill people without going to jail.
There have been plenty of espionage-themed games, too numerous to mention.
Excerpt: Once in a while, a game drops out of nowhere, and captures the heart of gamers. Such seemed to be the case with Shadow Harvest, I had not seen much of the press releases or advertising, and suddenly, it arrived on my desk. The trailer looked fantastic, spies and intrigue, double crossings and conspiracy. The crux of the game, came from it’s two main characters, the perfect and deadly marriage of beauty and the beast, Aron and Myra.
Excerpt: Upon receiving a review copy of Shadow Harvest: Phantom Ops, I was presented with two new "firsts". One was the knowledge that Shadow Harvest existed at all (was anyone aware of this before it popped up on Steam?) and the other was the fact that the publisher had attached a "Letter to the reviewer". It reads as a mission statement for the game, meant to be read before playing to more fully understand the intent of the developers.
Summary: Searching through the collected speeches of Jimmy Carter probably isn't the best way to scrounge up an inspirational quote to use on the splash screen of a shooter. So seeing a line from the former President kicking off third-person shoot-'em-up Shadow Harvest: Phantom Ops is rather disconcerting.
Pros: Commando-swapping concept is an interesting one, Great African-style music in parts of some levels
Cons: Linear levels and clumsy controls, especially when taking cover, Brain-dead enemies, Save checkpoints spread much too far apart, Choppy, blurry visuals, Grating voice acting and bland sound effects