Summary: Shad'O is a beautiful, creative twist on a Tower Defense game. They did a great job making the story the focus of the game. It shows up in the art, the music, the voice overs, the atmosphere, and the gameplay itself. They smoothly blended the story into the mechanics of the TD gameplay. I wouldn't say that the TD gameplay in Shad'O is one of the best, but it is solid, and one of the most creative. It's a really nice change from other TD games.
Summary: Shad'o is a wonderful tower defense game created by Okugi studios. The game play is based around William, a nine year old boy whose memories have been lost and its up to you to recover them. The story unfolds as bits and pieces of his memory return to him. The storyline is intriguing as you continue to find out about William's past. William's 'friends' you summon are upgradable in game, as well as 'spells' which you learn cause global effects to change game play.
Summary: I downloaded Shad'O out of curiosity, and have enjoyed it thoroughly! Especially as it's been developed by an independent studio, which we all need to encourage. I find the balance between price and playability totally favorable, love the backgrounds and aesthetics, sound effects; and the music is great! While playing other games, I usually turn the music off, but I here found myself keeping it on.
Summary: This Shad'O is a real disappointment. The balancing is wrong, the sound effects are unbearable, the story is mawkish. The main idea is interesting but the achieve is not good. Only the visual worth visiting as long as you have a good computer. But this game is not a good tower defense. If you want a good one rather buy Kingdom Rush.
Summary: Well, it's very nice to see games like Shad'O ! The small gaming company Okugi Studio created a game with a soul : not only fun, but with an atmosphere. They want gamers to dream - quite rare for a tower defense game - and we are dreaming indeed ! Not the game of the year, but for the small price it would be stupid to miss this piece of mystery...
Summary: This is a very basic tower defense game, the only real differance between this and vanilla TDs is the "fog of war" mechanic where the playing field is engulfed in this nightmasrish-fog that you need to get rid of in order to build. The basic premise, and tactic, of this game seems to be just to zerg out towers, which is sort of the problem with the game. You can upgrade your towers, but why would you? Just zerg out a bunch of towers and you will be fine.
Summary: Shad'O is a very nice tower defense game developed by a French gaming company. I'm about halfway through the game right now and I've found it to be very enjoyable. Controlling the friends of the young boy William, you need to fight back the darkness which has enveloped his memories. Graphically, this game is wonderful. The maps are dark, a little creepy, and at the same time accessible to younger players.