Review: Serious Sam 3: BFE on XBLA boasts crazy enemies and even crazier FPS action
22 October 2012
Excerpt: These days we see a lot of developers creating first-person shooters in an attempt to evolve and revolutionize the genre. Serious Sam 3: BFE from developer Croteam does no such thing, instead relying on old school mechanics, all the while refining the formula and design to suit today’s standards.
Excerpt: The big joke about Serious Sam is that he’s not serious at all. Well, he’s serious about kicking ass, because he (meaning you) can literally take on a thousand enemies single-handed and come out with only a few scratches.
Pros: Properly old-school shooterizing, Some amazing enemy swarms, A seriously epic final boss
Cons: Brown, tan, brown... brown, Where are the truly crazy enemies?, Needs tighter pacing
Summary: Serving as a prequel to the original indie sensation, Serious Sam: The First Encounter, Serious Sam 3: BFE takes place during the Earth's final struggle against Mental's invading legions of beasts and mercenaries.
Summary: A few levels into Serious Sam 3: BFE, I admit that I wasn’t really feeling it yet. I’d acquired a decent arsenal and had splattered some modestly sized herds of enemies, but the old Serious Sam magic just hadn’t shown up yet.
Excerpt: One of gaming's biggest trends of 2011 has been the throwback first person shooter. Games like Bulletstorm and Duke Nukem Forever aimed to show us what shooters were like before multi-million dollar budgets, high-def, realism and regenerating health.