Excerpt: Serious Sam came from the unknown Croteam and became a cult hit among action loving PC gamers. It even spurned a semi-sequel, an Xbox port, and PlayStation 2 and GameCube versions of the game. Considering games have been becoming ever more complicated and life-like over the last few years, Sam's simplicity and non-stop action must have hit a cord amongst gamers, desperate for some pure, uncomplicated gaming action.
Excerpt: Serious Sam II is the first true sequel to the original Serious Sam game which was released a few years ago. Yeah, I really liked the last two Serious Sam games. They were unique at the time because they were the only games to throw huge numbers of enemies at you at the same time while still looking great.
Excerpt: Serious Sam II is the sequel to Serious Sam and has greatly improved graphics and top rate game-play. Like its parent game, Serious Sam, and expansion, Second Encounter, Serious Sam II is fast-paced action from start to finish. Basically, you shoot, shoot, shoot. Just shoot the hell out of everything you see. Serious Sam features numerous levels and puzzles.
Excerpt: Serious Sam: The First Encounter was a smash hit for the PC back in 2001 because it was a straightforward, intense, and downright enjoyable shooter. Instead of worrying about delivering a deep plot or trying to impress the audience with state-of-the-art visuals, First Encounter offered gamers a lot of killing without a hefty price tag.
Excerpt: I was the lone voice of dissent when it came to the first Serious Sam game. I am the man who gave that game the lowest computed score on Game Rankings, and for good reason. It was an awful attempt at being a “throwback” to old school first-person shooters but it failed fundamentally because it had forgotten that those types of first-person shooters had been left in the past for a reason.
Excerpt: Serious Sam is one of those games that requires you to have a bit of an open mind to really get. It doesn't follow in the same progression that first person shooter games have gone through over the years. What we've seen so far is an increase in realism, in online teamplay, and in interactive environments. Croteam, the developers of the Serious Sam games, has thrown most of that out and focused much more on their own ideas of how a FPS is supposed to be.
Excerpt: When Serious Sam: The First Encounter quietly appeared in 2001, it was a real breath of fresh air. The game delivered fantastic-looking, incredibly intense first-person-shooting action without any of the genre's pretenses of grandiose storytelling, all with its own unique style and for a bargain price of $20 at that. Serious Sam has made appearances a handful of other times since then, but only now has a full-fledged sequel finally arrived.
Pros: Goofy humor gives the game personality, No-nonsense action stays focused on shooting lots of stuff, Plenty of levels and good variety of environments
Cons: Shooting action feels hollow, Extremely repetitive level design, Numerous failed attempts at humor, Not as satisfying as the original
Excerpt: Even from Serious Sam First Encounter, the game developed by CroTeam announced itself to be a very serious candidate to the title of "The game with the largest number of monsters simultaneously on the screen", and even if the team from CroTeam has broken the record with Serious Sam Second Encounter, it looks like wha...