Excerpt: Serious Sam II is the sequel to Serious Sam and has greatly improved graphics and top rate game-play. Like its parent game, Serious Sam, and expansion, Second Encounter, Serious Sam II is fast-paced action from start to finish. Basically, you shoot, shoot, shoot. Just shoot the hell out of everything you see. Serious Sam features numerous levels and puzzles.
Excerpt: Serious Sam came from the unknown Croteam and became a cult hit among action loving PC gamers. It even spurned a semi-sequel, an Xbox port, and PlayStation 2 and GameCube versions of the game. Considering games have been becoming ever more complicated and life-like over the last few years, Sam's simplicity and non-stop action must have hit a cord amongst gamers, desperate for some pure, uncomplicated gaming action.
Excerpt: Serious Sam II is the first true sequel to the original Serious Sam game which was released a few years ago. Yeah, I really liked the last two Serious Sam games. They were unique at the time because they were the only games to throw huge numbers of enemies at you at the same time while still looking great.
Excerpt: Serious Sam: The First Encounter was a smash hit for the PC back in 2001 because it was a straightforward, intense, and downright enjoyable shooter. Instead of worrying about delivering a deep plot or trying to impress the audience with state-of-the-art visuals, First Encounter offered gamers a lot of killing without a hefty price tag.
Excerpt: Back when I was a kid nearly two decades ago, playground chatter about video games wasn’t as far a cry from today’s as you’d think. When a new game came out there’d be an intense phase while we all played it, then there’d be the traditional comparing of notes. We’d talk about what cool weapons you got and shields and armour, and how good the controls where.
Excerpt: Serious Sam is one of those games that requires you to have a bit of an open mind to really get. It doesn't follow in the same progression that first person shooter games have gone through over the years. What we've seen so far is an increase in realism, in online teamplay, and in interactive environments. Croteam, the developers of the Serious Sam games, has thrown most of that out and focused much more on their own ideas of how a FPS is supposed to be.