Reviews and Problems with Septerra Core: Legacy of the Creator
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Septerra Core: Legacy of the Creator – Second Opinion
18 February 2013
Excerpt: Anyone who has followed the torrid development history of Septerra Core knows that this is labor of love for its creators at Valkyrie Studios. What started as an epic role-playing game (RPG) aspiring to the grandeur of Final Fantasy VII , almost became vaporware when its initial publisher, Viacom New Media, went under. Luckily for Valkyrie Studios, TopWare Interactive and Monolith Productions stepped in and bailed out the fledgling project.
Excerpt: You find yourself in the body of non-ordinary student Maya who's curious enough to find out that there's something bad going on in the world. Maya lives at an 'underground' and most poor shell of seven space shells-islands forming together the Septerra planet system. And she's a fine girl btw :-) The storyline: members of highest core, so called 'Chosen' decided to enslave all other people.
Excerpt: A world comprising seven shells joined together by a spine to a central core. Empires at war. A plot to steal ancient secrets. No end of exploration, combat and magic. And lots of characters to play around with. Yep, Septerra Core: the Legacy of the Creator has a lot going for it. It has all the ingredients of a decent RPG and a compelling enough storyline to keep one going for hours. It is therefore, somewhat tragic that its shortcomings tend to trip it up rather badly.
Excerpt: Developer: Valkyrie Studios Distributor: Monolith Specifications Minimum Requirements: Pentium 200 32Mb RAM DirectX 6.0 compatible video card Windows compatible sound card 4X or faster CD-ROM Mouse and Keyboard Windows 95/98 Recommended: Pentium 233 or faster 32Mb RAM or more DirectX 6.0 compatible video card Windows compatible sound card 6X or faster CD-ROM Mouse and Keyboard Windows 95/98 150Mb available hard drive space Introduction Septerra Core's developmental road...
Excerpt: Almost as old as the PC vs. console debate is the argument over which of the two has the true role-playing games (RPGs). PC gamers have long held that their RPGs, which had more open-ended stories, more realistic graphics, and more appropriate subject matter, offered a truer role-playing experience than their console counterparts.
Excerpt: You play in the world of (wait for it...) Septerra, a planet whose outer layer consist of seven floating shells or 'levels'- each varying in local flora and fauna. Your character, Maya, is the typical 'starts in obscurity' character who resides in a rather scummy and junky lower shell. Here, you learn the basics of the game, the magic system, bartering, and basic role playing skills while interacting with the residents in your town.
Excerpt: Septerra Core arrived at GiN headquarters with a special request: Let Michael Cheek review it. I don't think this was an example of "Let Mikey review it; he'll review anything." You see, I'm not the role-playing game reviewer. I look at DVDs and puzzle games for the most part, and Septerra Core is neither. In fact, I'm not that fond of RPGs since many tend to be complex and unforgiving for a methodical player like myself.
Summary: Septerra Core isn't enthralling or flashy, and for the most part, its reliance on Japanese console role-playing conventions of games like Chrono Trigger and Final Fantasy doesn't allow it to be particularly original. It's got some interesting characters, a user-friendly interface, and an intriguing magic system, but it gets bogged down by both minor and major problems.
Excerpt: The legacy of Septerra Core is marked by numerous pitfalls and disastrous events. It is a game that was originally conceived quite some time ago by a group of talented folks at Valkyrie Studios. The game had promise, the team was energetic and full of hopes, and thus, development started.
Excerpt: ...a sebesült lovag még mindig elszántan markolta kardját. Repedezett páncélját valószínűleg csak a rengeteg alvadt vér tartotta már egyben (amit a dobozra ütött, besorolás fekete mágiája nem engedett kifolyni). De a csata még nem ért véget: maradék energiáját egy utolsó varázslatra összpontosítva mélyet szippantott a mindent átható atmoszférából... hogy a rázúduló újabb golyózápor után kilehelje satnya kis algoritmus-lelkét.
Pros: + Eredeti, hangulatos világ, + Jól kidolgozott történet és karakterek, + Hosszú játékidő
Cons: - Kevés szabadság, - Néha nem világos küldetések, - Angoltudás nélkül nehéz