Conclusion: Whilst Section 8 may not be revolutionary, it’s a refreshing take on the genre. Provided they can iron out all the kinks that have cropped up with multiplayer and the servers, this could be one mean online game. The multiplayer aspect alone will add to the longevity of this title for many months yet.
Excerpt: on PlayStation 3 this past week, we realized that we had never actually reviewed the original game in the series, Section 8. In order to be fair and totally impartial we simply had to review the original. And my oh my, why did I miss out on this game? The only thing counting against it is the fact that everyone has moved on since 2009 and will most likely be playing the sequel.
Excerpt: So a couple of years ago a little-known developer named TimeGate Studios released Section 8 , to wild... well no, it wasn’t given much fanfare. In fact, it was largely ignored, both critically and commercially. Reception was lukewarm at best, and most figured that would be the last we would hear of it. Enter Section 8: Prejudice, a downloadable sequel to the first game with an incredible amount of content and a number of fixes.
Conclusion: BY NO MEANS AM I SAYING IT WAS MADE BY BOTH CREATORS AS IT WAS MADE BY A COMPLETELY DIFFERENT COMPANY THAN BUNGIE AND FASA STUDIOS. This game is a fairly unique game and it must not be judged lightly some people will absoloutely hate the game, others however will thouroughly enjoy the game.
Conclusion: Partant d'une bonne idée, donner un concurrent à un genre pas si fourni, et surfant sur un thème déjà bien usité, le FPS futuriste, Section 8 n'apporte pas franchement grand chose à la cause générale du jeu vidéo. Limité techniquement, bordélique dans son mode online qui plus est tout ce qu'il y a de plus classique, totalement végétatif en matière d'imagination sur l'univers ou les habitants, il n'offre quasiment aucune raison de se défaire de nos bons vieux hits...
Pros: Customisation des perso, Une bonne volonté manifeste, Le respawn et le jet pack
Excerpt: It's easy to dismiss sci-fi first-person shooter Section 8. It looks dated, it's utterly generic, it's initially bemusing and you won't find many worse single-player campaigns. But in many ways this TimeGate Studios-developed shooter gets away with it, because with Section 8, it's all about the multiplayer. From a graphical perspective the game looks like a last gen Halo rip-off, although the gameplay is really rather different once you get into it.
Summary: Section 8 , though only containing a 4-hour single player campaign is certainly a very fun game once you figure out what the heck you are doing. Getting the controls down initially can be a little rough and you’ll probably take a beating the first several online matches that you play. The territories game-play is nothing new to us, but the implementation of the class-based load-outs, sprinting and flying with awesome weapons really makes it quite fun.