Reviews and Problems with Savage: Battle for Newerth
Showing 1-10 of 10
Value for money 10
Sound quality 8
A great and original game
14 October 2009
Excerpt: "Savage is a game that offers it all, as it literly is the first FPS/RTS now you may be thinking what exactly that mean basicly it mean it's a first person shooter and real time stratergy game which me you can acutaly decide to be an acutaly charecter fighting for your side in hand to hand combat or a more important role of commander where you can lead up to 40 different people telling them where to attack deciding what to build and what resources ...
Summary: This game is something else. I've had it for over 6 months and i still think this is the best game out there. The style of the game is so different. You have your FPS style, when your on the field playing, but even then it's not your typical FPS, you have all kinds of different weapons that will do different things. Then when you are commmander you turn into RTS mode, which is the part i enjoy the most.
Summary: You don't get a hybrid game here. You get a very well thought out game of FPS and a very limited RTS game in one box. When you are playing the soldier/beast, there is absolutely nothing remotely RTS about the experience. And on the flip side, when playing as the commander, you feel like you're playing a 5 year old RTS...and a bad one at that.
Summary: Concept: For years game companies have copied one great idea instead of innovating a new one. In this case Savage is a copy of a FPS (First Person shooter + PvP) and a RTS (Real-Time Strategy) game. Melding the concept originated by Doom and Command and Conquer Savage allows two commanders to go head to head on the RTS portion while up to 64 total players fight out the details on the field.
Summary: It's great to see a game that offers a unique sort of gameplay when so much that is released is just an old game with new skin. In any case, Savage is a combination of FPS fighting and RTS commanding. Teamwork is the key to victory though it can become frustrating when you have a bad commander that makes winning near impossible. One very nice feature is that the game runs on all Windows and Linux platforms without the need of any sort of patching.
Summary: I played a few days in beta and purchased Savage when it came out. It's not your typical First Person Shooter (FPS). Many of the weapons have limited ammo and have an arc to them. It takes some getting used to if you play BattleField 1942, any of the Half-Life Mods or Quake and Unreal. And a big part of the game is in third person melee mode, which again takes some getting used to.
Summary: I have been on beta for a while and every patch they add just makes the game even better. Itï¿s geared towards a very team oriented style of playing. Commander has a very daunting task of keeping everything running smoothly but the ability to allow other players to take part of his command is a nice addition. The game play is very melee based. Weaponry is fantastic but usually you run out of ammo quickly and must resort to melee.
Summary: I have been on beta for a while and every patch they add just makes the game even better. It's geared towards a very team oriented style of playing. Commander has a very daunting task of keeping everything running smoothly but the ability to allow other players to take part of his command is a nice addition. The game play is very melee based. Weaponry is fantastic but usually you run out of ammo quickly and must resort to melee.
Excerpt: Este ha sido el juego que me ha hecho perder horas de sueño, es una pasada!! Su punto fuerte es el modo multijugador en red y a traves de internet con los más frikis del planeta. Es una mezcla de juegos como el Warcraft, rollo construir un poblado y descubrir armas nuevas, y el Doom en primera persona con una espada o un hacha y montones de armas.
Pros: ENGANCHA, SOBRETODO JUGANDO EN INTERNET Y POR RED