Reviews and Problems with Savage: Battle for Newerth
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Savage: the Battle for Newerth
19 February 2006
Conclusion: In conclusion, Savage does a lot right and is a very interesting experience adding another command layer to a genre well known for its chaos and somehow pulling it off. Again, mark my words and take a look at the Savage demo at least because this is a benchmark game which truly melds FPS and RTS in their truest senses together into a solid package. Be prepared for the future my friends for the future is now!
Conclusion: As Savage is played completely online, there is no single player campaign or skirmish mode or practice mode. As such, the developers have provided the storyline concerning why the beasts and man are at war in the manual. While I’m not the biggest fan of this type of storytelling in a game, I suppose Savage can be forgiven this fact as there is no single player campaign. Still, I would have liked to have at least a skirmish mode for practice.
Excerpt: Savage: The Battle for Newerth, isn't your typical PC title. Essentially a FPS shooter with A bit of RTS and the occasional tinge of MMORPG, this title adds a little teamwork to the action routine. The next new thing or an interesting gimmik? Click here to find out.
Summary: For years now, shooters and real-time strategy games have been the staples of PC gaming. Savage: The Battle for Newerth combines conventional aspects from each of these genres to form an original whole. It's a multiplayer shooter with real-time strategy elements and, for good measure, a little role-playing-game-style leveling up. But rather than having broad appeal for fans of either of these types of games, Savage is only suitable for those who love both.
Conclusion: S2 Games has so far lived up to their claims of creating a new genre. As they add the final polish to the game (hopefully a single player training mode so people do not have to learn how to be a Commander in real games online) in anticipation of the August release, players can look forward to a game that has incorporated several familiar elements, as well as offering something refreshing and enjoyable to play.
Conclusion: Set in a time far away from ours, Savage will sport a primeval theme filled with nomadic warriors in the midst of fighting monsters and creatures for ultimate survival. Each side will compose of different units, weapons, and strategies. The option of up to 64 players online is impressive, but different from traditional online games. In a game of 64, two must be commanders (one for each team).
Summary: Savage: The Ultimate Quest for Survival attempts to rule the Serengeti like the king of the jungle; in the end, though, its impact is much closer to a domesticated feline's meow than it is to a lion's roar. The concept of the game is admirable: you play a lion living on the vast Serengeti, bringing down prey such as gazelles and wildebeests while avoiding deadly foes like hippos and leopards.