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Sas-secure-tomorrow.33304066
6.1 out of 10

SAS: Secure Tomorrow

Terrorists from the Cold Path organization aim at taking revenge Read more

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Reviews and Problems with SAS: Secure Tomorrow

Showing 1-6 of 6
Overall 5
5.3

PC Review - 'SAS: Secure Tomorrow'

WorthPlaying
25 March 2009
  • Summary: A perfectly organized terrorist group has rescued their leader from a high security prison. Now, SAS steps in. Join the elite military formation and support them in the fight against terrorism.
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Overall 5
5.0

SAS: Secure Tomorrow

The Gamers Temple
21 January 2009
  • Excerpt: On the back of the SAS: Secure Tomorrow box, you'll be treated to some interesting advertising. In huge letters, you're faced with these instructions: "Stack up! Ready. Go go go" And here we go again. If you've played a tactical shooter in the recent years (or to be honest, ever), you understand what SAS is all about: you play one member of an elite anti-terrorist unit, tasked with stopping a new and particularly dangerous threat posed by some evil Europeans.
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Overall 4
4.0

SAS: Secure Tomorrow

GamesRadar
16 December 2008
  • Pros: Fun door-breaching, Enemies knock over objects for cover, Certainly not too hard
  • Cons: Invincible, yet stupid squad AI, Linear and bland environments, Just way too easy
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Review: SAS Secure Tomorrow for PC

Geek.com
20 November 2008
  • Excerpt: For an under US$20 budget title, SAS Secure Tomorrow from City Interactive actually delivers a fairly impressive game and graphics engine, highly atypical given that budget title typically means budget capabilities under the hood of the game.  The title also boasts better characters and better acting than some recent blockbusters, but is noticably crippled in crucial areas like AI and squad mechanics.
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Overall 5
5.0

SAS: Secure Tomorrow

AG
31 October 2008
  • Summary: Боюсь предположить, сколько еще «спецназовских» проектов может родить CITY Interactive…
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Overall 7
7.1

SAS: Secure Tomorrow

Stopgame
18 October 2008
  • Conclusion: - это не игра, а демонстрация дизайнерской работы , в которой игроку отведена роль почти пассивного зрителя. От интро до титров мы либо кликаем мышью, либо не кликаем. Работа сложная, требует постоянного принятия решений. Чтобы зря не отвлекаться, бродить мы будем только по коридорам, причем расположены они не только в зданиях (тюрьма, финансовый центр, ядерный реактор), но и даже в снежных пустошах Гренландии.
  • Pros: разнообразный дизайн локаций; добротный саундтрек.
  • Cons: однообразность геймплея; бредовый интеллект ботов; несбалансированность здоровья врагов и убойной силы оружия.
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