Summary: If you’ve actually read this far, then you know what I’m about to say: yes, Saints Row IV is worth every single penny of $50. To be honest, I was surprised to see the price that high—I was expecting it to be $40—but it’s still worth it nonetheless. This game is the best the series has to offer, and while I spent less than 30 hours with it, I could easily have doubled that playtime just by futzing around in the world. It’s a place I want to visit again and again.
Excerpt: It’s fair to say that the Saints Row story is a tale of a franchise copycat that went on to create it’s own identity. From its obvious GTA roots of open world, sand box comedic violence, Saints Row has grown an identity that separates itself so far enough in another direction that you’d be hard pushed to challenge its originality in a lot of areas.
Conclusion: Saints Row 4 is one of the most fun open world games in years in terms of story and characters. While you can play it just like the third title, by driving around and shooting, the super powers make it even more enjoyable, much more amusing, and quite refreshing as opposed to other open world titles.
Excerpt: An amazing addition to the Saints Row series! It doesn't take itself seriously, and you should not either. Full of laughs and over the top humor that any true gamer with a gamer’s humor will get and laugh out loud.
Conclusion: I have mixed feelings on the way the game looks. I wasn’t a big fan of the dark and gloomy visuals of the simulation, but the way every texture shimmers every now and then as the computer program occasionally slows up is pretty cool. The frame rate remained pretty constant, even when it seemed like the entire screen was exploding, or when I was running at hundreds of miles per hour through city streets leaving a trail of destruction in my wake.
Pros: New gameplay options make this silly series even more fun. Great writing and customisation options.
Cons: Some of the side missions become tedious after a while.
E3 2013 preview: Creating mayhem in the open world of Saints Row 4
27 August 2013
Excerpt: The Saints Row series pretty much separated itself from any Grand Theft Auto -ness in 2011 with the release of Saints Row: The Third . Instead of going for your basic open world action-adventure crime formula, the game threw all seriousness out the window. It then climbed out of the window itself, beat said seriousness into a bloody pulp, and began urinating on it.
Preview: Saints Row IV goes full Crackdown, and it's glorious!
27 August 2013
Excerpt: If there was one fear I had going into this lengthy preview of Saints Row 4 , it was that it would feel way too similar to Saints Row 3 . After all, a lot remained the same. The character editor, while fantastic, is nearly identical to the one in the previous game. Steelport also remains largely the same, albeit this time aliens are involved.
Excerpt: There’s always been something about the Saints Row games that prevented them from greatness, in my mind. Although the second and third games are fun enough open world romps, they were always missing that special something that made them “must plays,” or “instant recommendations.
Excerpt: It's become commonplace in the last few years to poke fun and lampoon the video game industry. Games like Far Cry 3: Blood Dragon and Deadpool made their mark at the expense of the games that came before it and even supposedly serious games like Call of Juarez: Gunslinger and PayDay 2 have taken their fair share of shots. So what's a series like Saints Row to do when their bread and butter seems like the latest fad? Go Bigger. Go Bolder. Do what no one expects.