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Sacred-citadel-539962.33938207
6.8 out of 10

Sacred Citadel

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Reviews and Problems with Sacred Citadel

Showing 1-10 of 19
Overall 7
6.5

Sacred Citadel Review (PC)

Softpedia
13 May 2013
  • Conclusion: Sacred Citadel could have been a great side-scrolling brawler thanks to its great visuals and retro-themed mechanics. Sadly, the aggressive AI, the repetitive combat, and the peculiar soundtrack diminish its value greatly.
  • Pros: +Distinct visual style, +Retro-themed mechanics
  • Cons: -Cheap enemies, -Bad keyboard controls, -Repetitive combat
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Sacred Citadel

Hooked Gamers
7 May 2013
  • Conclusion: While playing Sacred Citadel , I couldn't escape the feeling that the game would be better suited for the iPad. The painterly visuals fit well with other games on the device and its structure is a natural fit. That is to say, Sacred Citadel is too shallow to shine on the PC but would be a cut above in the tablet market. Is the PC a test bed? It could be, especially since the graphics options are sadly lacking and missing higher resolutions.
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Overall 7
6.5

Sacred Citadel

Gamer Limit
5 May 2013
  • Excerpt: Sacred Citadel wants your love. The game opens wide with its warm color pallet and fast action promising a tight embrace. It’s poised; it’s ready. The urge is to come closer.
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Overall 7
7.0

Sacred Citadel (PC) Review

ztgd.com
25 April 2013
  • Excerpt: Nothing is sacred in Drew's latest review. See what I did there? No? Never mind, read the review.
  • Pros: + Wonderful presentation, + Great soundtrack, + Fun co-op, + Addicting level progression
  • Cons: Far too easy difficulty, Not much replay value after finishing, Combat can get monotonous
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Overall 9
9.3

Sacred Citadel (PC) Review

Brainlazy
23 April 2013
  • Conclusion: Sacred Citadel is a stunningly deep and truly fun arcade brawler. It may not have the personality of Castle Crashers, but it adds some strong RPG aspects to the genre, and does its best to keep player interest high and replay value strong. Top notch work.
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Overall 7
7.2

Struggling To Stand Out

Game Informer
19 April 2013
  • Conclusion: Concept: An RPG brawler with a coat of Sacred paint Graphics: The cartoony style varies between pleasant and plain Sound: Kooky organ music doesn't jibe with the fantasy setting Playability: Combos are simple to remember and execute. Long- and short-range attacks and specials provide plenty of combat options Entertainment: The mechanics and art style work well, but the heroes and enemies lack the charisma required to draw players in Replay: Moderate
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Overall 1
0.6

Análisis de Sacred Citadel para PS3, 360 y PC

IGN
4 October 2014
  • Excerpt: Sacred Citadel es un beat´em up de la vieja escuela para PS3, 360 y PC que permite la participación simultánea de tres jugadores de forma cooperativa . Es la apuesta de Deep Silver para los bazares descargables de esta temporada. Un yo contra el barrio con el universo de fantasía medieval de Sacred como trasfondo. ¿Será suficiente?
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Overall 7
7.0

Sacred Citadel, imperfetto e divertente

IGN
4 October 2014
  • Excerpt: Ha sede a Malmo, in Svezia, SouthEnd Interactive il team di sviluppo responsabile di Sacred Citadel , spin-off della saga di action-GdR di Ascaron, di cui è prevista comunque un’uscita “standard” (Sacred 3) proprio per questo 2013. Ma se il motto di SouthEnd è “Tomorrow’s experiences today”, per Sacred Citadel sarebbe il caso di modificarlo, almeno pro-tempore, magari con qualcosa tipo: “le esperienze di ieri, oggi”.
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Overall 4
4.0

Sacred Citadel

pconly.nl
3 September 2013
  • Summary: Sacred Citadel is een downloadbare prequel op Sacred 3, een actie RPG die later dit jaar moet verschijnen. Citadel is echter zelf geen actie RPG. Nee, Citadel is een 2D side-scrolling hack 'n slash-game waarin heel vaak hetzelfde knopje indrukken dood en verderf betekent.
  • Pros: Volledig in co-op te spelen..., Zelf kiezen hoe je personage sterker maakt, Fijne grafische stijl
  • Cons: ...maar waarom geen vier spelers?, Personages spelen hetzelfde, Weinig variatie monsters, Vechten mist impact
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Overall 7
6.5

Sacred Citadel

XGN
13 May 2013
  • Summary: Door de jaren heen zijn er allerlei nieuwe genres bijgekomen in de gamewereld. Met MMORPG's spelen we met zijn allen online, en first-person shooters waren niet eens denkbaar in de tijd van de allereerste NES. Met de komst van deze nieuwe genres is er ook een aantal afgevallen. Een van de 'verloren gametypes' is de klassieke vechtgame waarin je van links naar rechts beweegt en hordes vijanden dient te verslaan.
  • Pros: Leuke multiplayer, Relatief diep vechtsysteem
  • Cons: Tenenkrommende humor, Verveelt erg snel
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